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Offlinechecked 7d ago · scouted since 1 Oct 2026

RustSkinLab Content Studio

Modded oxide
Join server
Evaluation 40 Bronze #13,835 on player hours
Players now
1/2
50% full
7-day average
0
peak –
Rank
#13,835
▼ 2662 this week
Wiped
8d 3h
ago · 1 Oct, 23:16 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing40Uptime–Performance–Wipe hold–Momentum40
Populationno average yet –
Standing#13,835 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,662 places this week 40

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
159.26.112.24:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:16 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of RustSkinLab Content Studio?

In the top 60% of all ranked servers, RustSkinLab Content Studio holds #13,835 for player hours over the last seven days.

02What is the player count on RustSkinLab Content Studio?

RustSkinLab Content Studio was last seen 7 days 22 hours ago and is offline at this moment.

Server details
03The Rust version for RustSkinLab Content Studio: what is it?

Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for RustSkinLab Content Studio?

No region is published by RustSkinLab Content Studio. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 159.26.112.24:28025.

05Current online status and reliability of RustSkinLab Content Studio: what is the data?

Live status: RustSkinLab Content Studio is down; last seen 7 days 22 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 1 October 2026.

Lists & Tags
06What is the meaning of each tag on RustSkinLab Content Studio?

For the in-game browser, RustSkinLab Content Studio declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does RustSkinLab Content Studio appear?

These Rust Server Now lists include RustSkinLab Content Studio: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08RustSkinLab Content Studio wipes on what schedule?

The record for RustSkinLab Content Studio holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 3 hours.

Server Rules
09The map for RustSkinLab Content Studio: which one?

Procedural map: RustSkinLab Content Studio uses one generated by the game.

10Which rules apply on RustSkinLab Content Studio, and what settings?

No gather rate appears in the name RustSkinLab Content Studio. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
11To join RustSkinLab Content Studio, what must you do?

To connect, open Rust, press F1, and enter client.connect 159.26.112.24:28025. You can also click Launch Rust here to open the game via Steam and join.