RustSkinLab Content Studio
- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,927 ▼ 838 this week
- Wiped
- 8d 9h ago · 1 Oct, 14:32 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 0 | |
|---|---|---|
| Standing#15,927 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 838 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 14:32 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.26.112.24:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 14:32 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 154 on averageUnranked58/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 133 on averageUnranked20/1000
- 3ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked67/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 123 on averageUnranked28/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked70/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 103 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01Where does RustSkinLab Content Studio sit in the rankings?
The rank for RustSkinLab Content Studio is #15,927 on seven-day player hours, in the top 69% of ranked servers.
02How many players are on RustSkinLab Content Studio right now?
RustSkinLab Content Studio was last seen 7 days 20 hours ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on RustSkinLab Content Studio: which one?
Rust network protocol 2633 and build 164530 on Windows is what RustSkinLab Content Studio runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find RustSkinLab Content Studio physically?
No region is published by RustSkinLab Content Studio. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 159.26.112.24:28015.
05How reliable is RustSkinLab Content Studio, and is it online?
Currently offline: RustSkinLab Content Studio; last seen 7 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
06The tags on RustSkinLab Content Studio: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set RustSkinLab Content Studio publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does RustSkinLab Content Studio appear?
RustSkinLab Content Studio appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does RustSkinLab Content Studio wipe?
The record for RustSkinLab Content Studio holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 9 hours.
09What happens on wipe day for RustSkinLab Content Studio?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
10The map for RustSkinLab Content Studio: which one?
Procedural map: RustSkinLab Content Studio uses one generated by the game.
11The rules and settings of RustSkinLab Content Studio: what are they?
The name RustSkinLab Content Studio does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12Joining RustSkinLab Content Studio: what are the steps?
To connect, open Rust, press F1, and enter client.connect 159.26.112.24:28015. You can also click Launch Rust here to open the game via Steam and join.