- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #14,716 top 65%
- Wiped
- 3d 15h ago · 6 Oct, 16:06 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 67 | |
|---|---|---|
| Standing#14,716 on player hours | 35 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.26.105.18:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 16:06 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked35/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked177/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked33/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked131/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked14/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked8/750
Briefing
quick answers, from the figures on this page01What is the rank position of TestServer 1?
The rank for TestServer 1 is #14,716 on seven-day player hours, in the top 65% of ranked servers.
02Current population on TestServer 1: how busy is it?
Right now TestServer 1 is not online; its last appearance was 3 days 14 hours ago. Its seven-day average is 1 players; the peak is 1.
03The Rust version for TestServer 1: what is it?
Rust network protocol 2634 and build 166652 on Windows is what TestServer 1 runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for TestServer 1?
For TestServer 1, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 159.26.105.18:28015 is its address.
05Uptime and current status of TestServer 1: what are they?
Currently offline: TestServer 1; last seen 3 days 14 hours ago. 0 of 72 hours up in the last 3 full days; that is 0%. First seen by Rust Server Now on 6 October 2026.
06What is the meaning of each tag on TestServer 1?
For the in-game browser, TestServer 1 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TestServer 1 show up in Rust Server Now lists and filters?
TestServer 1 appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does TestServer 1 wipe?
TestServer 1 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 3 days 15 hours have passed since its current world began.
09Map selection on TestServer 1: what is it?
A procedural map, generated by the game, is in use on TestServer 1.
10Which rules apply on TestServer 1, and what settings?
No gather rate appears in the name TestServer 1. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
11Joining TestServer 1: what are the steps?
Press F1 in Rust and enter client.connect 159.26.105.18:28015, or click Launch Rust here to open Rust via Steam and join.