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Offlinechecked 4d ago · scouted since 6 Oct 2026

Rust PVE - Local Test

Modded oxide
Join server
Evaluation 30 Bronze #9,701 on player hours
Players now
1/50
2% full
7-day average
1
peak 1
Rank
#9,701
top 43%
Wiped
4d 13h
ago · 6 Oct, 17:52 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing57Uptime–Performance–Wipe hold–Momentum–
Population1 of 50 on average 2
Standing#9,701 on player hours 57
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct9 Oct10 Oct11 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
159.224.231.121:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 17:52 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Slot count: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Rust PVE - Local Test?

In the top 43% of all ranked servers, Rust PVE - Local Test holds #9,701 for player hours over the last seven days.

02How many players are on Rust PVE - Local Test right now?

Rust PVE - Local Test was last seen 4 days 9 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1.

Server Info
03What Rust version is Rust PVE - Local Test on?

Version for Rust PVE - Local Test: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Rust PVE - Local Test?

No region is published by Rust PVE - Local Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 159.224.231.121:28015 is its address.

05Uptime and current status of Rust PVE - Local Test: what are they?

Live status: Rust PVE - Local Test is down; last seen 4 days 9 hours ago. It was up 0% of the time over the last 4 full days: 0 of 96 hours. First seen by Rust Server Now on 6 October 2026.

Tags & Lists
06The tags on Rust PVE - Local Test: what do they mean?

The server browser reads these tags from Rust PVE - Local Test: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Rust PVE - Local Test appear?

These Rust Server Now lists include Rust PVE - Local Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08Rust PVE - Local Test wipes on what schedule?

Rust PVE - Local Test does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 13 hours.

Settings & Rules
09What map is running on Rust PVE - Local Test?

A procedural map, generated by the game, is in use on Rust PVE - Local Test.

10Which rules apply on Rust PVE - Local Test, and what settings?

No gather rate appears in the name Rust PVE - Local Test. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

Join Info
11What is the process to join Rust PVE - Local Test?

To connect, open Rust, press F1, and enter client.connect 159.224.231.121:28015. You can also click Launch Rust here to open the game via Steam and join.