- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 ▲ 886 this week
- Wiped
- 52d 20h ago · 18 Aug, 19:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance144 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 886 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 159.195.206.209:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Aug 2026, 19:22 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2632 | Protocol Your game must run protocol 2632. | |
cs161125 | Build Build 161125. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 136 on averageUnranked101/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked330/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked196/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 112 on averageUnranked63/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 90 on averageUnranked29/300
Briefing
quick answers, from the figures on this page01Where does Rust Tournaments | TEST sit in the rankings?
In the top 70% of all ranked servers, Rust Tournaments | TEST holds #16,011 for player hours over the last seven days.
02Current population on Rust Tournaments | TEST: how busy is it?
0 of 20 slots are filled on Rust Tournaments | TEST at this moment. 0 players is the seven-day average.
03The Rust version for Rust Tournaments | TEST: what is it?
Version for Rust Tournaments | TEST: Rust network protocol 2632 and build 161125 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Rust Tournaments | TEST: is it smooth?
Server fps over the last 48 hours: 144 average, 94 lowest. 50,331 entities at peak, counting buildings and deployables. The maximum memory used was 4,024 MB. Players feel lag when fps drops and entities climb.
05Location of Rust Tournaments | TEST: where?
No region is published by Rust Tournaments | TEST. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 159.195.206.209:28015 is its address.
06Uptime and current status of Rust Tournaments | TEST: what are they?
Right now Rust Tournaments | TEST shows as online. The last restart happened around 11 days 6 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Rust Tournaments | TEST: what do they mean?
The server browser reads these tags from Rust Tournaments | TEST: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): The default applies: 8 to a team; v2632 (Protocol): Your game must run protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Rust Tournaments | TEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include Rust Tournaments | TEST: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
09On what timetable does Rust Tournaments | TEST wipe?
Rust Tournaments | TEST does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 52 days 20 hours have passed since its current world began.
10The map for Rust Tournaments | TEST: which one?
The map on Rust Tournaments | TEST is procedural, size 3,000 with seed 2147483647, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of Rust Tournaments | TEST: what are they?
You will not find a gather rate in the name Rust Tournaments | TEST. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
12What is the process to join Rust Tournaments | TEST?
In Rust, press F1 and run client.connect 159.195.206.209:28015; or use Launch Rust on this page to connect through Steam.