- Players now
- 0/? 0% full
- 7-day average
- 0 peak 2
- Rank
- #10,766 ▼ 1838 this week
- Wiped
- 7d 14h ago · 2 Oct, 10:20 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 30 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#10,766 on player hours | 53 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,838 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 10:20 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 158.69.226.187:28015
- Region
- –
- Max players
- –
- Group limit
- 30 max
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 10:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmvanilla,cs167398,ts30,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp0 | Max players Capacity: 0. | |
ts30 | Group limit You can have at most 30 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked48/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked49/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked17/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked16/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked60/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked6/750
Briefing
quick answers, from the figures on this page01What is the rank position of Dev Server?
In the top 47% of all ranked servers, Dev Server holds #10,766 for player hours over the last seven days.
02Current population on Dev Server: how busy is it?
The live count on Dev Server reads 0 players. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 20:00 UTC saw the highest average: 1 players.
03Version of Rust on Dev Server: which one?
The Rust build on Dev Server is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Dev Server?
For the last 48 hours, average server fps was 30, with a minimum of 30. Entities peaked at 18,749, including buildings, deployables and all other world objects. Memory usage reached 3,901 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of Dev Server: where?
There is no region published by Dev Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 158.69.226.187:28015.
06How reliable is Dev Server, and is it online?
Dev Server reports online at this moment. About 12 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Dev Server?
gmvanilla (Game mode): You play vanilla survival here; mp0 (Max players): Capacity: 0; ts30 (Group limit): You can have at most 30 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Dev Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Dev Server appear?
The Rust Server Now lists that carry Dev Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Dev Server wipes on what schedule?
Dev Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 14 hours.
10On wipe day, what changes for Dev Server?
0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11Map selection on Dev Server: what is it?
For Dev Server, the map is procedural at size 4,500 with seed 663008107, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Dev Server, and what settings?
You will not find a gather rate in the name Dev Server. The group limit is 30 players. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining Dev Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 158.69.226.187:28015. You can also click Launch Rust here to open the game via Steam and join.
