A Shockbyte x Discord Production Rust Server
- Players now
- 0/25 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,113 ▲ 2762 this week
- Wiped
- 5d 13h ago · 4 Oct, 18:33 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 25 on average | 0 | |
|---|---|---|
| Standing#9,113 on player hours | 60 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance237 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 2,762 places this week | 65 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 18:33 | 1 | running |
| 2 Oct | Fri 08:21 | 2 | 2.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.95.40:28159
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 18:33 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp25 | Max players The server holds 25. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked50/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked219/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked43/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked171/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked15/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte x Discord Production Rust Server among Rust servers: what is it?
The rank for A Shockbyte x Discord Production Rust Server is #9,113 on seven-day player hours, in the top 40% of ranked servers.
02How many players are on A Shockbyte x Discord Production Rust Server right now?
Right now, 0 players occupy the 25 slots on A Shockbyte x Discord Production Rust Server. Its seven-day average is 0 players; the peak is 2.
03The Rust version for A Shockbyte x Discord Production Rust Server: what is it?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte x Discord Production Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte x Discord Production Rust Server good?
For the last 48 hours, average server fps was 237, with a minimum of 207. Entities reached 2,669 - buildings, deployables and the rest. Memory usage reached 1,341 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find A Shockbyte x Discord Production Rust Server physically?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.95.40:28159.
06Current online status and reliability of A Shockbyte x Discord Production Rust Server: what is the data?
A Shockbyte x Discord Production Rust Server reports online at this moment. About 5 days 11 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 1 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp25 (Max players): The server holds 25; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte x Discord Production Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?
A Shockbyte x Discord Production Rust Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte x Discord Production Rust Server wipes on what schedule?
Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 5 days 13 hours old.
10What does A Shockbyte x Discord Production Rust Server look like on wipe day?
On average, 2 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
11Map selection on A Shockbyte x Discord Production Rust Server: what is it?
For A Shockbyte x Discord Production Rust Server, the map is procedural at size 2,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of A Shockbyte x Discord Production Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13To join A Shockbyte x Discord Production Rust Server, what must you do?
Press F1 in Rust and enter client.connect 157.85.95.40:28159, or click Launch Rust here to open Rust via Steam and join.
