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Onlinechecked 10m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 68 Bronze #4,066 on player hours
Players now
0/4
0% full
7-day average
1
peak 3
Rank
#4,066
▲ 842 this week
Wiped
3d 9h
ago · 6 Oct, 17:08 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population16Standing82Uptime98Performance100Wipe hold50Momentum60
Population1 of 4 on average 16
Standing#4,066 on player hours 82
Uptime47 of the last 48 hours 98
Performance110 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumup 842 places this week 60

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 7

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
6 Oct Tue 17:08 2 running
2 Oct Fri 09:24 2 4.3 days
21 Sep Mon 16:58 3 10.7 days

Performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4000
Seed
50000
Open on RustMaps
Address
157.85.95.142:24666
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 17:08 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp4Max players The server holds 4.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of A Shockbyte Rust Server among Rust servers: what is it?

The rank for A Shockbyte Rust Server is #4,066 on seven-day player hours, in the top 18% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

The current population on A Shockbyte Rust Server is 0, against 4 slots. Averaging 1 players over seven days, it peaked at 3. The 48-hour peak time is 21:00 UTC, when it averaged 2 players.

Server Info
03The Rust version for A Shockbyte Rust Server: what is it?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of A Shockbyte Rust Server: is it smooth?

For the last 48 hours, average server fps was 110, with a minimum of 80. Entities peaked at 94,671, including buildings, deployables and all other world objects. Memory usage reached 3,113 MB at its highest. Players feel lag when fps drops and entities climb.

05Where can you find A Shockbyte Rust Server physically?

For A Shockbyte Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 157.85.95.142:24666.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Live status: A Shockbyte Rust Server is up. The last restart happened around 3 days 8 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07What is the meaning of each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
09On what timetable does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 3 days 9 hours old.

10What happens on wipe day for A Shockbyte Rust Server?

The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 7.

Rules & Settings
11The map for A Shockbyte Rust Server: which one?

A procedural map of size 4,000 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on A Shockbyte Rust Server, and what settings?

You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining A Shockbyte Rust Server: what are the steps?

In Rust, press F1 and run client.connect 157.85.95.142:24666; or use Launch Rust on this page to connect through Steam.