Rust Server Now
34,860 playing Find a server
Onlinechecked 11m ago · scouted since 15 Oct 2026

Private - Raid Type Test

Modded oxide
Join server
Evaluation 62 Bronze #10,981 on player hours
Players now
0/5
0% full
7-day average
0
peak 2
Rank
#10,981
top 50%
Wiped
3d 16h
ago · 15 Oct, 14:55 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing50Uptime98Performance100Wipe hold–Momentum–
Population0 of 5 on average 1
Standing#10,981 on player hours 50
Uptime47 of the last 48 hours 98
Performance166 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
15 Oct Thu 14:55 2 running

Performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 15 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct19 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Private - Raid Type Test
Map
Procedural Map
Size
3000
Seed
1337
Open on RustMaps
Address
157.85.94.33:20552
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
15 Oct 2026, 14:55 UTC
Hostname
–
First seen
15 Oct 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players Slot count: 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Private - Raid Type Test?

In the top 50% of all ranked servers, Private - Raid Type Test holds #10,981 for player hours over the last seven days.

02How many players are on Private - Raid Type Test right now?

Right now, 0 players occupy the 5 slots on Private - Raid Type Test. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 00:00 UTC saw the highest average: 0 players.

About Server
03Version of Rust on Private - Raid Type Test: which one?

The Rust build on Private - Raid Type Test is network protocol 2634 and build 167781, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Private - Raid Type Test good?

Average server fps for the last 48 hours was 166; the lowest was 116. 48,112 entities at peak, counting buildings and deployables. Peak memory: 4,028 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find Private - Raid Type Test physically?

No region is published by Private - Raid Type Test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 157.85.94.33:20552.

06Current online status and reliability of Private - Raid Type Test: what is the data?

Right now Private - Raid Type Test shows as online. About 3 days 15 hours ago was its last restart, based on reported uptime. 72 of 72 hours up in the last 3 full days; that is 100%. 15 October 2026 is when Rust Server Now first saw it.

Lists & Tags
07What is the meaning of each tag on Private - Raid Type Test?

gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Private - Raid Type Test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Private - Raid Type Test appear?

The Rust Server Now lists that carry Private - Raid Type Test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
09Private - Raid Type Test wipes on what schedule?

The record for Private - Raid Type Test holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 3 days 16 hours old.

10On wipe day, what changes for Private - Raid Type Test?

The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 2 hours in.

Rules & Settings
11The map for Private - Raid Type Test: which one?

A procedural map of size 3,000 with seed 1337, generated by the game, is in use on Private - Raid Type Test. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of Private - Raid Type Test: what are they?

You will not find a gather rate in the name Private - Raid Type Test. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
13To join Private - Raid Type Test, what must you do?

In Rust, press F1 and run client.connect 157.85.94.33:20552; or use Launch Rust on this page to connect through Steam.