- Players now
- 0/2 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,642 top 40%
- Wiped
- 2d 3h ago · 17 Oct, 15:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 8 | |
|---|---|---|
| Standing#8,642 on player hours | 60 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance235 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.94.28:25084
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Oct 2026, 15:17 UTC
- Hostname
- –
- First seen
- 17 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167781 | Build Build 167781. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 128 on averageUnranked185/400
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on averageUnranked181/225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 102 on averageUnranked131/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on averageUnranked151/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on averageUnranked22/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on averageUnranked51/1000
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 40% of all ranked servers, A Shockbyte Rust Server holds #8,642 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
The current population on A Shockbyte Rust Server is 0, against 2 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
03The Rust version for A Shockbyte Rust Server: what is it?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167781, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 235 average, 220 lowest. Entities peaked at 8,305, including buildings, deployables and all other world objects. The maximum memory used was 2,456 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 157.85.94.28:25084 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. The last restart happened around 2 days 1 hours ago, according to uptime. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. Its first appearance in Rust Server Now data was on 17 October 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 3 hours.
10The map for A Shockbyte Rust Server: which one?
For A Shockbyte Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
12To join A Shockbyte Rust Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 157.85.94.28:25084. You can also click Launch Rust here to open the game via Steam and join.
