- Players now
- 0/20 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,386 ▼ 1639 this week
- Wiped
- 8d 19h ago · 1 Oct, 20:51 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 1 | |
|---|---|---|
| Standing#6,386 on player hours | 72 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance141 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 1,639 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 4.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:51 | 2 | running |
| 27 Sep | Sun 15:36 | 3 | 4.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.93.50:27894
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:51 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players The server holds 20. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 136 on averageUnranked105/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked334/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked199/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 112 on averageUnranked62/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 90 on averageUnranked28/300
Briefing
quick answers, from the figures on this page01Where does No Man's Land sit in the rankings?
The rank for No Man's Land is #6,386 on seven-day player hours, in the top 28% of ranked servers.
02Current population on No Man's Land: how busy is it?
The current population on No Man's Land is 0, against 20 slots. Averaging 0 players over seven days, it peaked at 2.
03The Rust version for No Man's Land: what is it?
Version for No Man's Land: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of No Man's Land: is it smooth?
For the last 48 hours, average server fps was 141, with a minimum of 109. Entities peaked at 94,463, including buildings, deployables and all other world objects. The maximum memory used was 2,546 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for No Man's Land?
No region is published by No Man's Land. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.93.50:27894.
06Current online status and reliability of No Man's Land: what is the data?
Live status: No Man's Land is up. Reported uptime puts the last restart at roughly 6 hours ago. It was up 96% of the time over the last 7 full days: 162 of 168 hours. 27 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on No Man's Land?
For the in-game browser, No Man's Land declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): The server holds 20; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does No Man's Land appear?
The Rust Server Now lists that carry No Man's Land are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09No Man's Land wipes on what schedule?
No Man's Land does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 19 hours have passed since its current world began.
10What does No Man's Land look like on wipe day?
On average, 2 players was the busiest its recent wipes got. 4 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11Map selection on No Man's Land: what is it?
For No Man's Land, the map is procedural at size 4,000 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on No Man's Land, and what settings?
The name No Man's Land does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.
13Joining No Man's Land: what are the steps?
Press F1 in Rust and enter client.connect 157.85.93.50:27894, or click Launch Rust here to open Rust via Steam and join.
