- Players now
- 0/10 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,321 top 23%
- Wiped
- 6d 1h ago · 5 Oct, 04:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 3 | |
|---|---|---|
| Standing#5,321 on player hours | 77 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance235 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.93.224:28010
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 04:10 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked78/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 120 on averageUnranked29/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked0/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 101 on averageUnranked11/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked29/1000
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
The rank for A Shockbyte Rust Server is #5,321 on seven-day player hours, in the top 23% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
0 of 10 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 22:00 UTC, when it averaged 1 players.
03What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on A Shockbyte Rust Server good?
Average server fps for the last 48 hours was 235; the lowest was 222. 9,451 entities at peak, counting buildings and deployables. Memory usage reached 1,330 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 157.85.93.224:28010.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 42 hours ago. 118 of 120 hours up in the last 5 full days; that is 98%. 5 October 2026 is when Rust Server Now first saw it.
07The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 6 days 1 hours.
10The map for A Shockbyte Rust Server: which one?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12What is the process to join A Shockbyte Rust Server?
To connect, open Rust, press F1, and enter client.connect 157.85.93.224:28010. You can also click Launch Rust here to open the game via Steam and join.
