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Onlinechecked 9m ago · scouted since 23 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 54 Bronze #4,613 on player hours
Players now
0/40
0% full
7-day average
0
peak 5
Rank
#4,613
▼ 140 this week
Wiped
2d 22h
ago · 7 Oct, 21:36 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing80Uptime96Performance100Wipe hold0Momentum48
Population0 of 40 on average 1
Standing#4,613 on player hours 80
Uptime46 of the last 48 hours 96
Performance210 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 140 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Wipe record

7 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 21:36 5 running
3 Oct Sat 20:47 3 4 days
26 Sep Sat 18:56 7 7.1 days
26 Sep Sat 00:17 7 0.8 days
24 Sep Thu 01:09 1 2 days
23 Sep Wed 15:38 4 0.4 days
23 Sep Wed 04:03 4 0.5 days

Performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep3 Oct7 Oct10 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Custom Map
Size
2500
Seed
1685963946
Address
157.85.93.190:26335
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 21:36 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Capacity: 40.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does A Shockbyte Rust Server sit in the rankings?

The rank for A Shockbyte Rust Server is #4,613 on seven-day player hours, in the top 20% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

0 of 40 slots are filled on A Shockbyte Rust Server at this moment. The seven-day average is 0 players, with a peak of 5. The 48-hour peak time is 03:00 UTC, when it averaged 5 players.

Server Info
03The Rust version for A Shockbyte Rust Server: what is it?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of A Shockbyte Rust Server: is it smooth?

Average server fps for the last 48 hours was 210; the lowest was 167. 30,698 entities at peak, counting buildings and deployables. The maximum memory used was 2,082 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find A Shockbyte Rust Server physically?

No region is published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 157.85.93.190:26335.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Right now A Shockbyte Rust Server shows as online. The last restart happened around 2 days 19 hours ago, according to uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. First seen by Rust Server Now on 23 September 2026.

Lists & Tags
07What is the meaning of each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09A Shockbyte Rust Server wipes on what schedule?

A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 22 hours.

10What happens on wipe day for A Shockbyte Rust Server?

The average busiest point of its recent wipes was 5 players. The latest wipe saw its peak 29 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Rules & Settings
11Map selection on A Shockbyte Rust Server: what is it?

The map on A Shockbyte Rust Server is procedural, size 2,500 with seed 1685963946, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12The rules and settings of A Shockbyte Rust Server: what are they?

The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
13What is the process to join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.93.190:26335, or click Launch Rust here to open Rust via Steam and join.