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Onlinechecked 13m ago · scouted since 29 Sep 2026

SDFC

Modded oxide
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Evaluation 70 Bronze #3,360 on player hours
Players now
1/40
2% full
7-day average
1
peak 5
Rank
#3,360
▲ 840 this week
Wiped
9d 14h
ago · 1 Oct, 23:17 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing85Uptime98Performance100Wipe hold–Momentum62
Population1 of 40 on average 3
Standing#3,360 on player hours 85
Uptime47 of the last 48 hours 98
Performance139 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 840 places this week 62

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 23:07 4 running
30 Sep Wed 19:51 2 1.1 days

Performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of SDFC
Map
Procedural Map
Size
3000
Seed
391469169
Open on RustMaps
Address
157.85.92.206:24131
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:17 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Capacity: 40.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  3. 3
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Briefing

quick answers, from the figures on this page
Population
01Ranking of SDFC among Rust servers: what is it?

The rank for SDFC is #3,360 on seven-day player hours, in the top 15% of ranked servers.

02What is the player count on SDFC?

The current population on SDFC is 1, against 40 slots. The seven-day average is 1 players, with a peak of 5. Between the last 48 hours, 23:00 UTC saw the highest average: 4 players.

About Server
03What Rust version is SDFC on?

Rust network protocol 2634 and build 166652 on Linux is what SDFC runs. Steam updates your game so your protocol matches; that is required to join.

04Performance of SDFC: is it smooth?

Average server fps for the last 48 hours was 139; the lowest was 107. Entities reached 52,570 - buildings, deployables and the rest. The maximum memory used was 2,771 MB. Players feel lag when fps drops and entities climb.

05Location of SDFC: where?

For SDFC, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 157.85.92.206:24131 is its address.

06How reliable is SDFC, and is it online?

Right now SDFC shows as online. Reported uptime puts the last restart at roughly 5 days 19 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 29 September 2026 is when Rust Server Now first saw it.

Server Tags
07What is the meaning of each tag on SDFC?

For the in-game browser, SDFC declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does SDFC show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry SDFC are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09SDFC wipes on what schedule?

The record for SDFC holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 9 days 14 hours old.

10On wipe day, what changes for SDFC?

The average busiest point of its recent wipes was 3 players. 46 hours after the latest wipe, the crowd peaked.

Server Rules
11The map for SDFC: which one?

The map on SDFC is procedural, size 3,000 with seed 391469169, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on SDFC, and what settings?

The name SDFC does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining SDFC: what are the steps?

In Rust, press F1 and run client.connect 157.85.92.206:24131; or use Launch Rust on this page to connect through Steam.