- Players now
- 1/40 2% full
- 7-day average
- 1 peak 5
- Rank
- #3,360 ▲ 840 this week
- Wiped
- 9d 14h ago · 1 Oct, 23:17 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 40 on average | 3 | |
|---|---|---|
| Standing#3,360 on player hours | 85 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance139 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 840 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 23:07 | 4 | running |
| 30 Sep | Wed 19:51 | 2 | 1.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.92.206:24131
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:17 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked298/350
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked192/225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 111 on averageUnranked141/200
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 95 on averageUnranked42/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 81 on averageUnranked106/1000
Briefing
quick answers, from the figures on this page01Ranking of SDFC among Rust servers: what is it?
The rank for SDFC is #3,360 on seven-day player hours, in the top 15% of ranked servers.
02What is the player count on SDFC?
The current population on SDFC is 1, against 40 slots. The seven-day average is 1 players, with a peak of 5. Between the last 48 hours, 23:00 UTC saw the highest average: 4 players.
03What Rust version is SDFC on?
Rust network protocol 2634 and build 166652 on Linux is what SDFC runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of SDFC: is it smooth?
Average server fps for the last 48 hours was 139; the lowest was 107. Entities reached 52,570 - buildings, deployables and the rest. The maximum memory used was 2,771 MB. Players feel lag when fps drops and entities climb.
05Location of SDFC: where?
For SDFC, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 157.85.92.206:24131 is its address.
06How reliable is SDFC, and is it online?
Right now SDFC shows as online. Reported uptime puts the last restart at roughly 5 days 19 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 29 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on SDFC?
For the in-game browser, SDFC declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does SDFC show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry SDFC are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09SDFC wipes on what schedule?
The record for SDFC holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 9 days 14 hours old.
10On wipe day, what changes for SDFC?
The average busiest point of its recent wipes was 3 players. 46 hours after the latest wipe, the crowd peaked.
11The map for SDFC: which one?
The map on SDFC is procedural, size 3,000 with seed 391469169, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on SDFC, and what settings?
The name SDFC does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining SDFC: what are the steps?
In Rust, press F1 and run client.connect 157.85.92.206:24131; or use Launch Rust on this page to connect through Steam.
