- Players now
- 0/75 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,413 ▲ 1046 this week
- Wiped
- 8d 0h ago · 2 Oct, 00:28 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 75 on average | 0 | |
|---|---|---|
| Standing#6,413 on player hours | 72 | |
| Uptime33 of the last 48 hours | 69 | |
| Performance87 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 1,046 places this week | 58 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 00:28 | 2 | running |
| 29 Sep | Tue 18:00 | 1 | 2.3 days |
| 27 Sep | Sun 17:41 | 1 | 2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.86:28852
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 00:28 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp75 | Max players Slot count: 75. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked50/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked49/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked15/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked16/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked63/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked9/750
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
The rank for A Shockbyte Rust Server is #6,413 on seven-day player hours, in the top 28% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
0 of 75 slots are filled on A Shockbyte Rust Server at this moment. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 01:00 UTC saw the highest average: 1 players.
03The Rust version for A Shockbyte Rust Server: what is it?
Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of A Shockbyte Rust Server: is it smooth?
Average server fps for the last 48 hours was 87; the lowest was 71. Entities peaked at 198,534, including buildings, deployables and all other world objects. Peak memory: 4,807 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find A Shockbyte Rust Server physically?
There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.85.91.86:28852.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 21 hours ago. Over the last 7 full days, 154 of 168 hours were online, or 92%. Its first appearance in Rust Server Now data was on 27 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte Rust Server wipe?
No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days have passed since its current world began.
10What does A Shockbyte Rust Server look like on wipe day?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 45 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 6,000 with seed 559464932, generated by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13To join A Shockbyte Rust Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 157.85.91.86:28852. You can also click Launch Rust here to open the game via Steam and join.
