- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▲ 891 this week
- Wiped
- 7d 1h ago · 3 Oct, 18:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance99 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 891 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.226:29673
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 18:00 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked312/400
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked136/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked190/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked60/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked30/300
Briefing
quick answers, from the figures on this page01Ranking of Mark VI Vanilla among Rust servers: what is it?
The rank for Mark VI Vanilla is #16,006 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Mark VI Vanilla?
Right now, 0 players occupy the 10 slots on Mark VI Vanilla. The average population for the last seven days is 0.
03Version of Rust on Mark VI Vanilla: which one?
Version for Mark VI Vanilla: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Mark VI Vanilla: is it smooth?
Average server fps for the last 48 hours was 99; the lowest was 31. Entities peaked at 103,294, including buildings, deployables and all other world objects. Peak memory: 4,039 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Mark VI Vanilla physically?
For Mark VI Vanilla, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.85.91.226:29673.
06How reliable is Mark VI Vanilla, and is it online?
Mark VI Vanilla reports online at this moment. About 4 days 10 hours ago was its last restart, based on reported uptime. Over the last 6 full days, 144 of 144 hours were online, or 100%. 3 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on Mark VI Vanilla?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Mark VI Vanilla publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Mark VI Vanilla appear?
Mark VI Vanilla appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Mark VI Vanilla wipes on what schedule?
Mark VI Vanilla does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 1 hours old.
10Map selection on Mark VI Vanilla: what is it?
A procedural map of size 4,250 with seed 1, generated by the game, is in use on Mark VI Vanilla. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of Mark VI Vanilla: what are they?
No gather rate appears in the name Mark VI Vanilla. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
12To join Mark VI Vanilla, what must you do?
In Rust, press F1 and run client.connect 157.85.91.226:29673; or use Launch Rust on this page to connect through Steam.
