- Players now
- 0/40 0% full
- 7-day average
- 0 peak 5
- Rank
- #5,946 top 26%
- Wiped
- 3d 13h ago · 7 Oct, 04:12 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 1 | |
|---|---|---|
| Standing#5,946 on player hours | 74 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance237 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.168:28492
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 04:12 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 134 on averageUnranked119/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked306/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked193/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked54/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 89 on averageUnranked31/300
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
The rank for A Shockbyte Rust Server is #5,946 on seven-day player hours, in the top 26% of ranked servers.
02What is the player count on A Shockbyte Rust Server?
The current population on A Shockbyte Rust Server is 0, against 40 slots. The seven-day average is 0 players, with a peak of 5. Between the last 48 hours, 17:00 UTC saw the highest average: 2 players.
03What Rust version is A Shockbyte Rust Server on?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte Rust Server good?
Average server fps for the last 48 hours was 237; the lowest was 217. 9,739 entities at peak, counting buildings and deployables. Peak memory: 1,318 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find A Shockbyte Rust Server physically?
No region is published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 157.85.91.168:28492 is its address.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 3 days 9 hours ago. It was up 100% of the time over the last 2 full days: 48 of 48 hours. First seen by Rust Server Now on 7 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 13 hours have passed since its current world began.
10The map for A Shockbyte Rust Server: which one?
The map on A Shockbyte Rust Server is procedural, size 1,637 with seed 13826, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 157.85.91.168:28492; or use Launch Rust on this page to connect through Steam.
