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Onlinechecked 10m ago · scouted since 13 Sep 2026

ViperVille

Modded oxide
Join server
Evaluation 68 Bronze #7,380 on player hours
Players now
1/40
2% full
7-day average
0
peak 2
Rank
#7,380
▼ 1334 this week
Wiped
8d 22h
ago · 1 Oct, 18:43 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing68Uptime98Performance100Wipe hold100Momentum41
Population0 of 40 on average 0
Standing#7,380 on player hours 68
Uptime47 of the last 48 hours 98
Performance193 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 1,334 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
5.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:43 2 running
26 Sep Sat 16:42 2 5.1 days

Performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of ViperVille
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
157.85.87.39:27082
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:43 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Slot count: 40.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does ViperVille sit in the rankings?

The rank for ViperVille is #7,380 on seven-day player hours, in the top 32% of ranked servers.

02What is the player count on ViperVille?

The current population on ViperVille is 1, against 40 slots. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Server details
03The Rust version for ViperVille: what is it?

Rust network protocol 2634 and build 166652 on Linux is what ViperVille runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of ViperVille: is it smooth?

For the last 48 hours, average server fps was 193, with a minimum of 153. 49,476 entities at peak, counting buildings and deployables. Memory usage reached 4,044 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Where can you find ViperVille physically?

There is no region published by ViperVille. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.87.39:27082.

06Current online status and reliability of ViperVille: what is the data?

ViperVille reports online at this moment. About 5 days 4 hours ago was its last restart, based on reported uptime. 154 of 168 hours up in the last 7 full days; that is 92%. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07The tags on ViperVille: what do they mean?

The server browser reads these tags from ViperVille: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does ViperVille appear?

These Rust Server Now lists include ViperVille: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does ViperVille wipe?

ViperVille does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 22 hours old.

10What does ViperVille look like on wipe day?

The average busiest point of its recent wipes was 2 players. 23 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Server Rules
11The map for ViperVille: which one?

For ViperVille, the map is procedural at size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on ViperVille, and what settings?

The name ViperVille does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
13To join ViperVille, what must you do?

Press F1 in Rust and enter client.connect 157.85.87.39:27082, or click Launch Rust here to open Rust via Steam and join.