- Players now
- 1/40 2% full
- 7-day average
- 0 peak 2
- Rank
- #7,380 ▼ 1334 this week
- Wiped
- 8d 22h ago · 1 Oct, 18:43 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#7,380 on player hours | 68 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance193 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 1,334 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:43 | 2 | running |
| 26 Sep | Sat 16:42 | 2 | 5.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.87.39:27082
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:43 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 134 on averageUnranked118/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked301/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked190/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked59/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 89 on averageUnranked32/300
Briefing
quick answers, from the figures on this page01Where does ViperVille sit in the rankings?
The rank for ViperVille is #7,380 on seven-day player hours, in the top 32% of ranked servers.
02What is the player count on ViperVille?
The current population on ViperVille is 1, against 40 slots. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
03The Rust version for ViperVille: what is it?
Rust network protocol 2634 and build 166652 on Linux is what ViperVille runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of ViperVille: is it smooth?
For the last 48 hours, average server fps was 193, with a minimum of 153. 49,476 entities at peak, counting buildings and deployables. Memory usage reached 4,044 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find ViperVille physically?
There is no region published by ViperVille. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.87.39:27082.
06Current online status and reliability of ViperVille: what is the data?
ViperVille reports online at this moment. About 5 days 4 hours ago was its last restart, based on reported uptime. 154 of 168 hours up in the last 7 full days; that is 92%. First seen by Rust Server Now on 13 September 2026.
07The tags on ViperVille: what do they mean?
The server browser reads these tags from ViperVille: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does ViperVille appear?
These Rust Server Now lists include ViperVille: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does ViperVille wipe?
ViperVille does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 22 hours old.
10What does ViperVille look like on wipe day?
The average busiest point of its recent wipes was 2 players. 23 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11The map for ViperVille: which one?
For ViperVille, the map is procedural at size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on ViperVille, and what settings?
The name ViperVille does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13To join ViperVille, what must you do?
Press F1 in Rust and enter client.connect 157.85.87.39:27082, or click Launch Rust here to open Rust via Steam and join.
