- Players now
- 0/75 0% full
- 7-day average
- 1 peak 4
- Rank
- #3,864 ▲ 1875 this week
- Wiped
- 6d 21h ago · 3 Oct, 09:43 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 75 on average | 1 | |
|---|---|---|
| Standing#3,864 on player hours | 83 | |
| Uptime29 of the last 48 hours | 60 | |
| Performance81 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,875 places this week | 74 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 09:43 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.87.35:26698
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 09:43 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp75 | Max players Capacity: 75. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked34/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked173/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked30/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked129/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked12/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked7/750
Briefing
quick answers, from the figures on this page01Ranking of Meduza Classic Test among Rust servers: what is it?
The rank for Meduza Classic Test is #3,864 on seven-day player hours, in the top 17% of ranked servers.
02How many players are on Meduza Classic Test right now?
Offline: Meduza Classic Test last responded 18 hours ago. The seven-day average is 1 players, with a peak of 4. The 48-hour peak time is 08:00 UTC, when it averaged 1 players.
03The Rust version for Meduza Classic Test: what is it?
Version for Meduza Classic Test: Rust network protocol 2634 and build 166652 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Meduza Classic Test good?
Server fps over the last 48 hours: 81 average, 67 lowest. Entities peaked at 151,178, including buildings, deployables and all other world objects. Peak memory: 4,161 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Meduza Classic Test physically?
There is no region published by Meduza Classic Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 157.85.87.35:26698.
06Uptime and current status of Meduza Classic Test: what are they?
Live status: Meduza Classic Test is down; last seen 18 hours ago. The last restart happened around 2 days 13 hours ago, according to uptime. 133 of 144 hours up in the last 6 full days; that is 92%. First seen by Rust Server Now on 3 October 2026.
07How should you read the tags on Meduza Classic Test?
For the in-game browser, Meduza Classic Test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): Capacity: 75; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Meduza Classic Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Meduza Classic Test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09Meduza Classic Test wipes on what schedule?
Too few wipes are recorded for Meduza Classic Test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 21 hours have passed since its current world began.
10On wipe day, what changes for Meduza Classic Test?
On average, 4 players was the busiest its recent wipes got. The latest wipe saw its peak 6 hours in.
11The map for Meduza Classic Test: which one?
The map on Meduza Classic Test is procedural, size 5,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Meduza Classic Test: what are they?
You will not find a gather rate in the name Meduza Classic Test. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Meduza Classic Test?
To connect, open Rust, press F1, and enter client.connect 157.85.87.35:26698. You can also click Launch Rust here to open the game via Steam and join.
