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Onlinechecked 9m ago · scouted since 21 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 42 Bronze #15,985 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,985
▼ 7899 this week
Wiped
12d 20h
ago · 27 Sep, 12:19 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold0Momentum25
Population0 of 10 on average 0
Standing#15,985 on player hours 30
Uptime47 of the last 48 hours 98
Performance237 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 7,899 places this week 25

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 27 SepWed 23 SepMon 21 Sep
02468+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
27 Sep Sun 12:19 3 running
23 Sep Wed 13:04 6 4 days
21 Sep Mon 20:19 3 1.7 days

Performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1024
Seed
1
Open on RustMaps
Address
157.85.87.242:26802
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 12:19 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of A Shockbyte Rust Server?

The rank for A Shockbyte Rust Server is #15,985 on seven-day player hours, in the top 70% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

0 of 10 slots are filled on A Shockbyte Rust Server at this moment. 0 players is the seven-day average.

About Server
03What Rust version is A Shockbyte Rust Server on?

Version for A Shockbyte Rust Server: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of A Shockbyte Rust Server: is it smooth?

For the last 48 hours, average server fps was 237, with a minimum of 229. Entities peaked at 5,673, including buildings, deployables and all other world objects. Peak memory: 1,528 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find A Shockbyte Rust Server physically?

No region is published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.87.242:26802.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 12 days 18 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 21 September 2026.

Server Tags
07How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does A Shockbyte Rust Server appear?

The Rust Server Now lists that carry A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 20 hours have passed since its current world began.

10What does A Shockbyte Rust Server look like on wipe day?

4 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Server Rules
11What map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,024 with seed 1, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
13To join A Shockbyte Rust Server, what must you do?

Press F1 in Rust and enter client.connect 157.85.87.242:26802, or click Launch Rust here to open Rust via Steam and join.