[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,708 ▲ 36 this week
- Wiped
- 8d 10h ago · 2 Oct, 01:52 UTC
- Next wipe
- 26d 7h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#8,708 on player hours | 62 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance202 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 36 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordThe force wipe · high confidence
- usual gap
- 2.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 7
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 01:52 | 1 | running |
| 16 Sep | Wed 16:40 | 1 | 15.4 days |
| 14 Sep | Mon 14:52 | 1 | 2.1 days |
| 14 Sep | Mon 01:17 | 1 | 0.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.87.15:22657
- Region
- EU
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 01:52 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EU | Europe In the server browser it appears under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on averageUnranked108/200
- 2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 53 on averageUnranked75/150
- 3Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 41 on averageUnranked47/100
- 4YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 39 on averageUnranked42/100
- 5[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 37 on averageUnranked38/140
- 6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 36 on averageUnranked44/200
Briefing
quick answers, from the figures on this page01Ranking of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL among Rust servers: what is it?
The seven-day player-hour rank for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #8,708, top 38% of all ranked servers and #2,079 in Europe.
02What is the player count on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The current population on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is 0, against 40 slots. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 01:00 UTC saw the highest average: 0 players.
03The Rust version for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: what is it?
The Rust build on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL good?
Server fps over the last 48 hours: 202 average, 126 lowest. Entities peaked at 48,161, including buildings, deployables and all other world objects. The maximum memory used was 2,212 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL declares Europe as its location via the EU tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 157.85.87.15:22657.
06How reliable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and is it online?
Live status: [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is up. The last restart happened around 9 hours ago, according to uptime. Over the last 7 full days, 139 of 168 hours were online, or 83%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The server browser reads these tags from [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL show up in Rust Server Now lists and filters?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appears on the following Rust Server Now lists: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 8 days 10 hours. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 3 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 7.
11Map selection on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: what is it?
The map on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is procedural, size 3,000 with seed 1179055683, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: what are they?
No gather rate appears in the name [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. 8 players per group is the default and the limit here. This server runs pve, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Press F1 in Rust and enter client.connect 157.85.87.15:22657, or click Launch Rust here to open Rust via Steam and join.
![Map of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL](/servers/157.85.87.15:22658/map.webp?v=cf52def467)