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Onlinechecked 12m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 47 Bronze #15,880 on player hours
Players now
0/5
0% full
7-day average
0
peak 1
Rank
#15,880
▼ 9165 this week
Wiped
8d 13h
ago · 1 Oct, 20:45 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold33Momentum21
Population0 of 5 on average 0
Standing#15,880 on player hours 30
Uptime47 of the last 48 hours 98
Performance106 server fps on average 100
Wipe hold33% of wipes kept half their crowd 33
Momentumdown 9,165 places this week 21

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.7 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
33%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 20:45 1 running
24 Sep Thu 22:00 2 6.9 days
22 Sep Tue 23:02 2 2 days
18 Sep Fri 23:04 2 4 days
13 Sep Sun 15:14 2 5.3 days

Performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4500
Seed
10
Open on RustMaps
Address
157.85.86.88:26477
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:45 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players The server holds 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166655Build This server runs build 166655.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does A Shockbyte Rust Server sit in the rankings?

The rank for A Shockbyte Rust Server is #15,880 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on A Shockbyte Rust Server?

0 of 5 slots are filled on A Shockbyte Rust Server at this moment. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 22:00 UTC, when it averaged 0 players.

About Server
03Version of Rust on A Shockbyte Rust Server: which one?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166655, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 106; the lowest was 75. Entities reached 117,817 - buildings, deployables and the rest. The maximum memory used was 4,903 MB. Players feel lag when fps drops and entities climb.

05Location of A Shockbyte Rust Server: where?

For A Shockbyte Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 157.85.86.88:26477 is its address.

06How reliable is A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 7 days 2 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07The tags on A Shockbyte Rust Server: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166655 (Build): This server runs build 166655; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09A Shockbyte Rust Server wipes on what schedule?

No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 13 hours have passed since its current world began.

10What happens on wipe day for A Shockbyte Rust Server?

2 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 2.

Server Rules
11What map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,500 with seed 10, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on A Shockbyte Rust Server, and what settings?

You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
13To join A Shockbyte Rust Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 157.85.86.88:26477. You can also click Launch Rust here to open the game via Steam and join.