- Players now
- 0/75 0% full
- 7-day average
- 0 peak 2
- Rank
- #11,987 ▲ 4552 this week
- Wiped
- 3d 14h ago · 6 Oct, 04:35 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 75 on average | 0 | |
|---|---|---|
| Standing#11,987 on player hours | 47 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance117 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 4,552 places this week | 69 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 04:35 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.86.46:28015
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 04:35 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp75 | Max players Capacity: 75. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 162 on averageUnranked117/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked103/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 134 on averageUnranked65/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked292/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked188/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked18/750
Briefing
quick answers, from the figures on this page01Ranking of REVISION among Rust servers: what is it?
In the top 53% of all ranked servers, REVISION holds #11,987 for player hours over the last seven days.
02What is the player count on REVISION?
0 of 75 slots are filled on REVISION at this moment. The seven-day average is 0 players, with a peak of 2.
03The Rust version for REVISION: what is it?
The Rust build on REVISION is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on REVISION good?
Average server fps for the last 48 hours was 117; the lowest was 91. Entities reached 104,423 - buildings, deployables and the rest. The maximum memory used was 4,006 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for REVISION?
For REVISION, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.86.46:28015.
06Current online status and reliability of REVISION: what is the data?
Live status: REVISION is up. About 3 days 13 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on REVISION?
For the in-game browser, REVISION declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): Capacity: 75; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does REVISION show up in Rust Server Now lists and filters?
REVISION appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09REVISION wipes on what schedule?
REVISION does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 14 hours.
10What happens on wipe day for REVISION?
On average, 2 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked.
11What map is running on REVISION?
For REVISION, the map is procedural at size 4,300 with seed 47267105, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on REVISION, and what settings?
No gather rate appears in the name REVISION. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.
13To join REVISION, what must you do?
In Rust, press F1 and run client.connect 157.85.86.46:28015; or use Launch Rust on this page to connect through Steam.
