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Onlinechecked 10m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 52 Bronze #4,863 on player hours
Players now
0/40
0% full
7-day average
0
peak 4
Rank
#4,863
▲ 1049 this week
Wiped
19h
ago · 9 Oct, 00:44 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing79Uptime73Performance100Wipe hold0Momentum61
Population0 of 40 on average 1
Standing#4,863 on player hours 79
Uptime35 of the last 48 hours 73
Performance194 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 1,049 places this week 61

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123421:0004:0023:0005:0012:0019:00Wiped Fri 9 Oct, 00:44 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
7.1 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 00:44 0 before running
1 Oct FW Thu 22:26 4 –

Performance

Server fpsWipe
010020030040021:0004:0023:0005:0012:0019:00Wiped Fri 9 Oct, 00:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
157.85.86.169:28870
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 00:44 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp40Max players Capacity: 40.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build This server runs build 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of A Shockbyte Rust Server among Rust servers: what is it?

The rank for A Shockbyte Rust Server is #4,863 on seven-day player hours, in the top 21% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

0 of 40 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 4. Between the last 48 hours, 02:00 UTC saw the highest average: 3 players.

Server Info
03The Rust version for A Shockbyte Rust Server: what is it?

Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on A Shockbyte Rust Server?

For the last 48 hours, average server fps was 194, with a minimum of 63. Entities reached 50,701 - buildings, deployables and the rest. The maximum memory used was 1,999 MB. Players feel lag when fps drops and entities climb.

05Where can you find A Shockbyte Rust Server physically?

There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 157.85.86.169:28870.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 11 hours ago. Over the last 7 full days, 156 of 168 hours were online, or 93%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on A Shockbyte Rust Server: what do they mean?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 19 hours old.

10What does A Shockbyte Rust Server look like on wipe day?

On average, 4 players was the busiest its recent wipes got. 31 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 4.

Settings & Rules
11What map is running on A Shockbyte Rust Server?

For A Shockbyte Rust Server, the map is procedural at size 3,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining A Shockbyte Rust Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 157.85.86.169:28870. You can also click Launch Rust here to open the game via Steam and join.