- Players now
- 0/30 0% full
- 7-day average
- 1 peak 2
- Rank
- #9,304 top 42%
- Wiped
- 6h ago · 15 Oct, 22:02 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 30 on average | 4 | |
|---|---|---|
| Standing#9,304 on player hours | 58 | |
| Uptime7 of the last 48 hours | 15 | |
| Performance124 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 15 Oct | Thu 22:02 | 1 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 15 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.86.130:22749
- Region
- –
- Max players
- 30
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Oct 2026, 22:02 UTC
- Hostname
- –
- First seen
- 15 Oct 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp30 | Max players Slot count: 30. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167781 | Build Game build: 167781. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked19/300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on averageUnranked27/225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on averageUnranked89/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on averageUnranked2/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on averageUnranked25/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on averageUnranked7/700
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
The rank for A Shockbyte Rust Server is #9,304 on seven-day player hours, in the top 42% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
The current population on A Shockbyte Rust Server is 0, against 30 slots. The seven-day average is 1 players, with a peak of 2. The 48-hour peak time is 00:00 UTC, when it averaged 2 players.
03The Rust version for A Shockbyte Rust Server: what is it?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167781, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 124, with a minimum of 8. Entities peaked at 45,418, including buildings, deployables and all other world objects. Memory usage reached 2,849 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.86.130:22749.
06How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports online at this moment. The last restart happened around 5 hours ago, according to uptime. First seen by Rust Server Now on 15 October 2026.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does A Shockbyte Rust Server wipe?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 hours old.
10Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 3,000 with seed 618226138, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
12Joining A Shockbyte Rust Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 157.85.86.130:22749. You can also click Launch Rust here to open the game via Steam and join.
