A Shockbyte x Discord Production Rust Server
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #12,217 ▼ 4664 this week
- Wiped
- 4d 12h ago · 5 Oct, 18:53 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#12,217 on player hours | 46 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance157 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 4,664 places this week | 31 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 18:53 | 2 | running |
| 27 Sep | Sun 15:39 | 2 | 8.1 days |
| 26 Sep | Sat 19:39 | 3 | 0.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.85.81:27900
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 18:53 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked33/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked155/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked26/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked116/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked14/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked8/750
Briefing
quick answers, from the figures on this page01Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
The rank for A Shockbyte x Discord Production Rust Server is #12,217 on seven-day player hours, in the top 54% of ranked servers.
02How many players are on A Shockbyte x Discord Production Rust Server right now?
Right now, 0 players occupy the 40 slots on A Shockbyte x Discord Production Rust Server. The seven-day average is 0 players, with a peak of 2.
03Version of Rust on A Shockbyte x Discord Production Rust Server: which one?
The Rust build on A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on A Shockbyte x Discord Production Rust Server?
Server fps over the last 48 hours: 157 average, 89 lowest. 43,972 entities at peak, counting buildings and deployables. Memory usage reached 2,517 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for A Shockbyte x Discord Production Rust Server?
There is no region published by A Shockbyte x Discord Production Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.85.81:27900.
06Uptime and current status of A Shockbyte x Discord Production Rust Server: what are they?
Live status: A Shockbyte x Discord Production Rust Server is up. About 4 days 10 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 26 September 2026.
07How should you read the tags on A Shockbyte x Discord Production Rust Server?
The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte x Discord Production Rust Server wipe?
Wipes on A Shockbyte x Discord Production Rust Server happen irregularly, leaving no next wipe to forecast. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 4 days 12 hours have passed since its current world began.
10What does A Shockbyte x Discord Production Rust Server look like on wipe day?
On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 45 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 3.
11Map selection on A Shockbyte x Discord Production Rust Server: what is it?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,000 with seed 315848369, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is off.
13Joining A Shockbyte x Discord Production Rust Server: what are the steps?
In Rust, press F1 and run client.connect 157.85.85.81:27900; or use Launch Rust on this page to connect through Steam.
