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Onlinechecked 11m ago · scouted since 27 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 58 Bronze #9,562 on player hours
Players now
0/1
0% full
7-day average
0
peak 1
Rank
#9,562
▼ 2670 this week
Wiped
1d 13h
ago · 8 Oct, 15:54 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population4Standing58Uptime98Performance100Wipe hold50Momentum36
Population0 of 1 on average 4
Standing#9,562 on player hours 58
Uptime47 of the last 48 hours 98
Performance114 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 2,670 places this week 36

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75105:0014:0023:0009:0018:0003:00Wiped Thu 8 Oct, 15:43 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 15:43 0 before running
2 Oct Fri 13:50 1 6.1 days
28 Sep Mon 14:31 1 4 days
27 Sep Sun 18:32 1 0.8 days

Performance

Server fpsWipe
05010015020005:0014:0023:0009:0018:0003:00Wiped Thu 8 Oct, 15:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3750
Seed
309970230
Open on RustMaps
Address
157.85.85.209:22475
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 15:54 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Slot count: 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Build 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of A Shockbyte Rust Server?

The rank for A Shockbyte Rust Server is #9,562 on seven-day player hours, in the top 42% of ranked servers.

02How many players are on A Shockbyte Rust Server right now?

0 of 1 slots are filled on A Shockbyte Rust Server at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Server details
03The Rust version for A Shockbyte Rust Server: what is it?

Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on A Shockbyte Rust Server good?

Server fps over the last 48 hours: 114 average, 82 lowest. Entities peaked at 83,138, including buildings, deployables and all other world objects. Memory usage reached 4,427 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05What is the host location for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 157.85.85.209:22475.

06Uptime and current status of A Shockbyte Rust Server: what are they?

Live status: A Shockbyte Rust Server is up. Reported uptime puts the last restart at roughly 35 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 27 September 2026.

Tags & Lists
07How should you read the tags on A Shockbyte Rust Server?

For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does A Shockbyte Rust Server appear?

These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09A Shockbyte Rust Server wipes on what schedule?

Wipes on A Shockbyte Rust Server happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 37 hours old.

10On wipe day, what changes for A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, it dropped below half by day 2.

Server Rules
11Map selection on A Shockbyte Rust Server: what is it?

A procedural map of size 3,750 with seed 309970230, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of A Shockbyte Rust Server: what are they?

You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
13What is the process to join A Shockbyte Rust Server?

In Rust, press F1 and run client.connect 157.85.85.209:22475; or use Launch Rust on this page to connect through Steam.