Rust Server Now
57,019 playing Find a server
Offlinechecked 14d ago · scouted since 25 Sep 2026

staging mapgen

Modded carbon
Join server
Evaluation 39 Bronze #16,255 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#16,255
▼ 471 this week
Wiped
14d 20h
ago · 25 Sep, 09:20 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum49
Populationno average yet –
Standing#16,255 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 471 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
25 Sep Fri 05:16 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
157.211.34.24:28215
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 09:20 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs165747,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players The server holds 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs165747Build Build 165747.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of staging mapgen among Rust servers: what is it?

The rank for staging mapgen is #16,255 on seven-day player hours, in the top 71% of ranked servers.

02Current population on staging mapgen: how busy is it?

Right now staging mapgen is not online; its last appearance was 14 days 20 hours ago.

Server Info
03What Rust version is staging mapgen on?

The Rust build on staging mapgen is network protocol 2634 and build 165747, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for staging mapgen?

There is no region published by staging mapgen. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 157.211.34.24:28215 is its address.

05How reliable is staging mapgen, and is it online?

Right now staging mapgen shows as offline; last seen 14 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 25 September 2026.

Tags & Lists
06What is the meaning of each tag on staging mapgen?

The server browser reads these tags from staging mapgen: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs165747 (Build): Build 165747; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does staging mapgen appear?

The Rust Server Now lists that carry staging mapgen are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe Info
08On what timetable does staging mapgen wipe?

The record for staging mapgen holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 20 hours have passed since its current world began.

09What does staging mapgen look like on wipe day?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Server Rules
10The map for staging mapgen: which one?

A procedural map, generated by the game, is in use on staging mapgen.

11The rules and settings of staging mapgen: what are they?

No gather rate appears in the name staging mapgen. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.

Join Info
12What is the process to join staging mapgen?

Press F1 in Rust and enter client.connect 157.211.34.24:28215, or click Launch Rust here to open Rust via Steam and join.