Ryan's Test Grounds
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,954 ▲ 943 this week
- Wiped
- 36d 7h ago · 3 Sep, 18:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,954 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 943 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 155.103.109.2:29015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 18:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked48/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked45/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked17/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked12/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked61/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked3/750
Briefing
quick answers, from the figures on this page01Where does Ryan's Test Grounds sit in the rankings?
In the top 70% of all ranked servers, Ryan's Test Grounds holds #15,954 for player hours over the last seven days.
02How many players are on Ryan's Test Grounds right now?
Right now, 0 players occupy the 10 slots on Ryan's Test Grounds. 0 players is the seven-day average.
03Version of Rust on Ryan's Test Grounds: which one?
The Rust build on Ryan's Test Grounds is network protocol 2633 and build 165217, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Ryan's Test Grounds good?
For the last 48 hours, average server fps was 60, with a minimum of 60. Entities peaked at 4,800, including buildings, deployables and all other world objects. Memory usage reached 1,464 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of Ryan's Test Grounds: where?
There is no region published by Ryan's Test Grounds. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 155.103.109.2:29015.
06How reliable is Ryan's Test Grounds, and is it online?
Live status: Ryan's Test Grounds is up. About 14 days 17 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Ryan's Test Grounds?
For the in-game browser, Ryan's Test Grounds declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Ryan's Test Grounds show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Ryan's Test Grounds are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does Ryan's Test Grounds wipe?
Ryan's Test Grounds does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 7 hours.
10Map selection on Ryan's Test Grounds: what is it?
The map on Ryan's Test Grounds is procedural, size 1,000 with seed 7123003, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Ryan's Test Grounds, and what settings?
No gather rate appears in the name Ryan's Test Grounds. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12Joining Ryan's Test Grounds: what are the steps?
To connect, open Rust, press F1, and enter client.connect 155.103.109.2:29015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://ryann.gg.
