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Onlinechecked 7m ago · scouted since 13 Sep 2026

Ryan's Test Grounds

Modded oxide
Join server Website
Evaluation 56 Bronze #15,954 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,954
▲ 943 this week
Wiped
36d 7h
ago · 3 Sep, 18:19 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#15,954 on player hours 30
Uptime47 of the last 48 hours 98
Performance60 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 943 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Ryan's Test Grounds
Map
Procedural Map
Size
1000
Seed
7123003
Open on RustMaps
Address
155.103.109.2:29015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Sep 2026, 18:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Ryan's Test Grounds sit in the rankings?

In the top 70% of all ranked servers, Ryan's Test Grounds holds #15,954 for player hours over the last seven days.

02How many players are on Ryan's Test Grounds right now?

Right now, 0 players occupy the 10 slots on Ryan's Test Grounds. 0 players is the seven-day average.

About Server
03Version of Rust on Ryan's Test Grounds: which one?

The Rust build on Ryan's Test Grounds is network protocol 2633 and build 165217, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on Ryan's Test Grounds good?

For the last 48 hours, average server fps was 60, with a minimum of 60. Entities peaked at 4,800, including buildings, deployables and all other world objects. Memory usage reached 1,464 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of Ryan's Test Grounds: where?

There is no region published by Ryan's Test Grounds. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 155.103.109.2:29015.

06How reliable is Ryan's Test Grounds, and is it online?

Live status: Ryan's Test Grounds is up. About 14 days 17 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.

Server Tags
07How should you read the tags on Ryan's Test Grounds?

For the in-game browser, Ryan's Test Grounds declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does Ryan's Test Grounds show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Ryan's Test Grounds are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
09On what timetable does Ryan's Test Grounds wipe?

Ryan's Test Grounds does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 7 hours.

Rules & Settings
10Map selection on Ryan's Test Grounds: what is it?

The map on Ryan's Test Grounds is procedural, size 1,000 with seed 7123003, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on Ryan's Test Grounds, and what settings?

No gather rate appears in the name Ryan's Test Grounds. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
12Joining Ryan's Test Grounds: what are the steps?

To connect, open Rust, press F1, and enter client.connect 155.103.109.2:29015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://ryann.gg.