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Offlinechecked 7d ago · scouted since 1 Oct 2026

Fightin 5th Local

Modded oxide
Join server
Evaluation 34 Bronze #15,917 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,917
▼ 3871 this week
Wiped
8d 11h
ago · 1 Oct, 19:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing31Uptime–Performance–Wipe hold–Momentum38
Populationno average yet –
Standing#15,917 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 3,871 places this week 38

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
153.66.207.92:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:51 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Fightin 5th Local sit in the rankings?

The rank for Fightin 5th Local is #15,917 on seven-day player hours, in the top 69% of ranked servers.

02Current population on Fightin 5th Local: how busy is it?

Fightin 5th Local was last seen 7 days 22 hours ago and is offline at this moment.

About Server
03What Rust version is Fightin 5th Local on?

Rust network protocol 2634 and build 166494 on Windows is what Fightin 5th Local runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for Fightin 5th Local?

There is no region published by Fightin 5th Local. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 153.66.207.92:28015 is its address.

05Uptime and current status of Fightin 5th Local: what are they?

Right now Fightin 5th Local shows as offline; last seen 7 days 22 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 1 October 2026.

Lists & Tags
06What is the meaning of each tag on Fightin 5th Local?

The server browser reads these tags from Fightin 5th Local: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Fightin 5th Local appear?

Fightin 5th Local appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Fightin 5th Local wipe?

Too few wipes are recorded for Fightin 5th Local to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 11 hours.

Server Rules
09Map selection on Fightin 5th Local: what is it?

Procedural map: Fightin 5th Local uses one generated by the game.

10The rules and settings of Fightin 5th Local: what are they?

You will not find a gather rate in the name Fightin 5th Local. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
11What is the process to join Fightin 5th Local?

In Rust, press F1 and run client.connect 153.66.207.92:28015; or use Launch Rust on this page to connect through Steam.