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Offlinechecked 1d ago · scouted since 8 Oct 2026

Fightin 5th Local

Modded oxide
Join server
Evaluation 20 Bronze #16,013 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#16,013
top 70%
Wiped
8d 22h
ago · 1 Oct, 19:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime29Performance–Wipe hold–Momentum–
Population0 of 50 on average 0
Standing#16,013 on player hours 30
Uptime14 of the last 48 hours 29
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123419:0022:0000:0003:0005:0008:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
153.66.207.218:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:51 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players The server holds 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build This server runs build 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Fightin 5th Local sit in the rankings?

The rank for Fightin 5th Local is #16,013 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Fightin 5th Local?

Right now Fightin 5th Local is not online; its last appearance was 33 hours ago. It has averaged 0 players across the last seven days.

Server details
03Version of Rust on Fightin 5th Local: which one?

Version for Fightin 5th Local: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Fightin 5th Local physically?

No region is published by Fightin 5th Local. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 153.66.207.218:28015.

05Current online status and reliability of Fightin 5th Local: what is the data?

Right now Fightin 5th Local shows as offline; last seen 33 hours ago. It stayed online for 38% of the last 1 full day. That is 9 out of 24 hours. Its first appearance in Rust Server Now data was on 8 October 2026.

Lists & Tags
06The tags on Fightin 5th Local: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Fightin 5th Local publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Fightin 5th Local appear?

The Rust Server Now lists that carry Fightin 5th Local are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Fightin 5th Local wipes on what schedule?

Fightin 5th Local does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 22 hours have passed since its current world began.

Settings & Rules
09Map selection on Fightin 5th Local: what is it?

Procedural map: Fightin 5th Local uses one generated by the game.

10Which rules apply on Fightin 5th Local, and what settings?

You will not find a gather rate in the name Fightin 5th Local. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

How to join
11Joining Fightin 5th Local: what are the steps?

In Rust, press F1 and run client.connect 153.66.207.218:28015; or use Launch Rust on this page to connect through Steam.