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Offlinechecked 5d ago · scouted since 3 Oct 2026

Fightin 5th Local

Modded oxide
Join server
Evaluation 15 Bronze #15,960 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,960
top 70%
Wiped
8d 2h
ago · 1 Oct, 19:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 50 on average 0
Standing#15,960 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
153.66.205.27:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:51 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build This server runs build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Fightin 5th Local?

The rank for Fightin 5th Local is #15,960 on seven-day player hours, in the top 70% of ranked servers.

02Current population on Fightin 5th Local: how busy is it?

Offline: Fightin 5th Local last responded 5 days 14 hours ago. The average population for the last seven days is 0.

Server Info
03What Rust version is Fightin 5th Local on?

Version for Fightin 5th Local: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Fightin 5th Local?

There is no region published by Fightin 5th Local. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 153.66.205.27:28015.

05How reliable is Fightin 5th Local, and is it online?

Currently offline: Fightin 5th Local; last seen 5 days 14 hours ago. It was up 8% of the time over the last 5 full days: 9 of 120 hours. Its first appearance in Rust Server Now data was on 3 October 2026.

Tags & Lists
06The tags on Fightin 5th Local: what do they mean?

The server browser reads these tags from Fightin 5th Local: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Fightin 5th Local appear?

Fightin 5th Local appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Fightin 5th Local wipes on what schedule?

Fightin 5th Local does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 2 hours have passed since its current world began.

Server Rules
09The map for Fightin 5th Local: which one?

A procedural map, generated by the game, is in use on Fightin 5th Local.

10Which rules apply on Fightin 5th Local, and what settings?

You will not find a gather rate in the name Fightin 5th Local. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
11Joining Fightin 5th Local: what are the steps?

In Rust, press F1 and run client.connect 153.66.205.27:28015; or use Launch Rust on this page to connect through Steam.