Rust Server Now
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Offlinechecked 21d ago · scouted since 18 Sep 2026

My Local Testing Server

Modded carbon
Join server
Evaluation – Bronze #14,090 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#14,090
not ranked yet
Wiped
21d 14h
ago · 18 Sep, 06:40 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#14,090 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
18 Sep Fri 06:40 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
153.66.129.99:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Sep 2026, 06:40 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs164530Build This server runs build 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of My Local Testing Server among Rust servers: what is it?

The rank for My Local Testing Server is #14,090 on seven-day player hours, in the top – of ranked servers.

02Current population on My Local Testing Server: how busy is it?

Right now My Local Testing Server is not online; its last appearance was 21 days 13 hours ago.

About Server
03What Rust version is My Local Testing Server on?

Version for My Local Testing Server: Rust network protocol 2633 and build 164530 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find My Local Testing Server physically?

No region is published by My Local Testing Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 153.66.129.99:28015.

05Uptime and current status of My Local Testing Server: what are they?

Right now My Local Testing Server shows as offline; last seen 21 days 13 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 18 September 2026.

Lists & Tags
06How should you read the tags on My Local Testing Server?

For the in-game browser, My Local Testing Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does My Local Testing Server appear?

These Rust Server Now lists include My Local Testing Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe data
08My Local Testing Server wipes on what schedule?

The record for My Local Testing Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 days 14 hours have passed since its current world began.

09What does My Local Testing Server look like on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Map selection on My Local Testing Server: what is it?

A procedural map, generated by the game, is in use on My Local Testing Server.

11Which rules apply on My Local Testing Server, and what settings?

You will not find a gather rate in the name My Local Testing Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
12To join My Local Testing Server, what must you do?

In Rust, press F1 and run client.connect 153.66.129.99:28015; or use Launch Rust on this page to connect through Steam.