Rust Server Now
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Offlinechecked 20d ago · scouted since 18 Sep 2026

My Local Testing Server

Modded carbon
Join server
Evaluation – Bronze #11,766 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#11,766
not ranked yet
Wiped
20d 18h
ago · 19 Sep, 02:27 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#11,766 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
19 Sep Sat 02:27 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
153.66.129.147:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Sep 2026, 02:27 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs164530Build Build 164530.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does My Local Testing Server sit in the rankings?

In the top – of all ranked servers, My Local Testing Server holds #11,766 for player hours over the last seven days.

02Current population on My Local Testing Server: how busy is it?

Offline: My Local Testing Server last responded 20 days 16 hours ago.

Server details
03What Rust version is My Local Testing Server on?

The Rust build on My Local Testing Server is network protocol 2633 and build 164530, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of My Local Testing Server: where?

There is no region published by My Local Testing Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 153.66.129.147:28015 is its address.

05Current online status and reliability of My Local Testing Server: what is the data?

Currently offline: My Local Testing Server; last seen 20 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 18 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on My Local Testing Server?

For the in-game browser, My Local Testing Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does My Local Testing Server appear?

These Rust Server Now lists include My Local Testing Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe Schedule
08My Local Testing Server wipes on what schedule?

Too few wipes are recorded for My Local Testing Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 20 days 18 hours.

09What does My Local Testing Server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
10What map is running on My Local Testing Server?

Procedural map: My Local Testing Server uses one generated by the game.

11The rules and settings of My Local Testing Server: what are they?

The name My Local Testing Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
12Joining My Local Testing Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 153.66.129.147:28015. You can also click Launch Rust here to open the game via Steam and join.