LivingWorld isolated remediation validation
- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #16,853 ▼ 2419 this week
- Wiped
- 26d 14h ago · 13 Sep, 19:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,853 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,419 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 152.110.55.254:28115
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 19:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163207 | Build Build 163207. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 146 on averageUnranked76/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked267/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked58/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 99 on averageUnranked25/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
Briefing
quick answers, from the figures on this page01Ranking of LivingWorld isolated remediation validation among Rust servers: what is it?
The rank for LivingWorld isolated remediation validation is #16,853 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on LivingWorld isolated remediation validation?
LivingWorld isolated remediation validation was last seen 10 days 14 hours ago and is offline at this moment.
03What Rust version is LivingWorld isolated remediation validation on?
Version for LivingWorld isolated remediation validation: Rust network protocol 2633 and build 163207 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of LivingWorld isolated remediation validation: where?
There is no region published by LivingWorld isolated remediation validation. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 152.110.55.254:28115.
05How reliable is LivingWorld isolated remediation validation, and is it online?
Right now LivingWorld isolated remediation validation shows as offline; last seen 10 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on LivingWorld isolated remediation validation?
For the in-game browser, LivingWorld isolated remediation validation declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does LivingWorld isolated remediation validation show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry LivingWorld isolated remediation validation are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08LivingWorld isolated remediation validation wipes on what schedule?
LivingWorld isolated remediation validation does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 14 hours.
09What map is running on LivingWorld isolated remediation validation?
Procedural map: LivingWorld isolated remediation validation uses one generated by the game.
10Which rules apply on LivingWorld isolated remediation validation, and what settings?
You will not find a gather rate in the name LivingWorld isolated remediation validation. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
11Joining LivingWorld isolated remediation validation: what are the steps?
In Rust, press F1 and run client.connect 152.110.55.254:28115; or use Launch Rust on this page to connect through Steam.