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Offlinechecked 1d ago · scouted since 4 Oct 2026

Hotwire Test Renamed

Modded oxide
Join server
Evaluation 23 Bronze #15,973 on player hours
Players now
0/75
0% full
7-day average
0
peak –
Rank
#15,973
top 70%
Wiped
8d 3h
ago · 1 Oct, 18:11 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime40Performance–Wipe hold–Momentum–
Population0 of 75 on average 0
Standing#15,973 on player hours 30
Uptime19 of the last 48 hours 40
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123422:0006:0009:0013:0016:0020:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
151.240.92.72:28015
Region
–
Max players
75
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:11 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

what each tag it publishes means · mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp75Max players Slot count: 75.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build This server runs build 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Hotwire Test Renamed?

The rank for Hotwire Test Renamed is #15,973 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Hotwire Test Renamed?

Right now Hotwire Test Renamed is not online; its last appearance was 24 hours ago. 0 players is the seven-day average.

About Server
03Version of Rust on Hotwire Test Renamed: which one?

Rust network protocol 2634 and build 167231 on Windows is what Hotwire Test Renamed runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Hotwire Test Renamed?

There is no region published by Hotwire Test Renamed. Rust Server Now does not verify machine locations; it only shows where a server says it is. 151.240.92.72:28015 is its address.

05Current online status and reliability of Hotwire Test Renamed: what is the data?

Right now Hotwire Test Renamed shows as offline; last seen 24 hours ago. It was up 20% of the time over the last 4 full days: 19 of 96 hours. 4 October 2026 is when Rust Server Now first saw it.

Server Tags
06What is the meaning of each tag on Hotwire Test Renamed?

gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Hotwire Test Renamed publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Hotwire Test Renamed appear?

These Rust Server Now lists include Hotwire Test Renamed: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Hotwire Test Renamed wipe?

The record for Hotwire Test Renamed holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 3 hours old.

Settings & Rules
09Map selection on Hotwire Test Renamed: what is it?

A procedural map, generated by the game, is in use on Hotwire Test Renamed.

10The rules and settings of Hotwire Test Renamed: what are they?

You will not find a gather rate in the name Hotwire Test Renamed. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
11To join Hotwire Test Renamed, what must you do?

To connect, open Rust, press F1, and enter client.connect 151.240.92.72:28015. You can also click Launch Rust here to open the game via Steam and join.