- Players now
- 0/4 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,549 top 60%
- Wiped
- 18h ago · 10 Oct, 01:22 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 4 on average | 1 | |
|---|---|---|
| Standing#13,549 on player hours | 40 | |
| Uptime29 of the last 48 hours | 60 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 01:22 | 0 before | running |
| 9 Oct | Fri 17:18 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 150.220.36.191:28415
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 01:22 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Slot count: 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked218/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked136/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked188/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked63/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked30/300
Briefing
quick answers, from the figures on this page01Where does RustAimLab (private) sit in the rankings?
In the top 60% of all ranked servers, RustAimLab (private) holds #13,549 for player hours over the last seven days.
02What is the player count on RustAimLab (private)?
Right now, 0 players occupy the 4 slots on RustAimLab (private). Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
03What Rust version is RustAimLab (private) on?
Rust network protocol 2634 and build 166494 on Windows is what RustAimLab (private) runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find RustAimLab (private) physically?
For RustAimLab (private), no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 150.220.36.191:28415 is its address.
05How reliable is RustAimLab (private), and is it online?
Right now RustAimLab (private) shows as online. It stayed online for 25% of the last 1 full day. That is 6 out of 24 hours. 8 October 2026 is when Rust Server Now first saw it.
06The tags on RustAimLab (private): what do they mean?
The server browser reads these tags from RustAimLab (private): gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does RustAimLab (private) show up in Rust Server Now lists and filters?
These Rust Server Now lists include RustAimLab (private): Modded Rust servers and Combat training servers by live count. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
08RustAimLab (private) wipes on what schedule?
Too few wipes are recorded for RustAimLab (private) to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 18 hours old.
09The rules and settings of RustAimLab (private): what are they?
The name RustAimLab (private) does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
10Joining RustAimLab (private): what are the steps?
To connect, open Rust, press F1, and enter client.connect 150.220.36.191:28415. You can also click Launch Rust here to open the game via Steam and join.