- Players now
- 1/100 1% full
- 7-day average
- 1 peak 6
- Rank
- #4,245 top 19%
- Wiped
- 5d 5h ago · 6 Oct, 11:13 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#4,245 on player hours | 81 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance229 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 2500
- Seed
- 3486489
- Address
- 15.235.180.140:26025
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 11:13 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked243/300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked183/225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 107 on averageUnranked141/200
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked37/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 79 on averageUnranked103/1000
Briefing
quick answers, from the figures on this page01Where does RAID1 sit in the rankings?
The rank for RAID1 is #4,245 on seven-day player hours, in the top 19% of ranked servers.
02What is the player count on RAID1?
1 of 100 slots are filled on RAID1 at this moment. Averaging 1 players over seven days, it peaked at 6. The 48-hour peak time is 12:00 UTC, when it averaged 3 players.
03Version of Rust on RAID1: which one?
Rust network protocol 2634 and build 166652 on Windows is what RAID1 runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RAID1 good?
For the last 48 hours, average server fps was 229, with a minimum of 63. Entities peaked at 5,949, including buildings, deployables and all other world objects. The maximum memory used was 1,977 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for RAID1?
For RAID1, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 15.235.180.140:26025 is its address.
06Current online status and reliability of RAID1: what is the data?
RAID1 reports online at this moment. Reported uptime puts the last restart at roughly 2 days 4 hours ago. It was up 100% of the time over the last 4 full days: 96 of 96 hours. Its first appearance in Rust Server Now data was on 6 October 2026.
07What is the meaning of each tag on RAID1?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set RAID1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does RAID1 appear?
The Rust Server Now lists that carry RAID1 are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does RAID1 wipe?
RAID1 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 5 days 5 hours old.
10The map for RAID1: which one?
A procedural map of size 2,500 with seed 3486489, generated by the game, is in use on RAID1. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
11The rules and settings of RAID1: what are they?
No gather rate appears in the name RAID1. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12Joining RAID1: what are the steps?
Press F1 in Rust and enter client.connect 15.235.180.140:26025, or click Launch Rust here to open Rust via Steam and join.