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Onlinechecked 8m ago · scouted since 19 Sep 2026

ChudL™

Modded oxide
Join server
Evaluation 46 Bronze #16,020 on player hours
Players now
0/40
0% full
7-day average
0
peak –
Rank
#16,020
▲ 877 this week
Wiped
4d 8h
ago · 6 Oct, 08:06 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime96Performance100Wipe hold0Momentum53
Population0 of 40 on average 0
Standing#16,020 on player hours 29
Uptime46 of the last 48 hours 96
Performance238 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 877 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctSat 19 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
6 Oct Tue 08:06 0 running
19 Sep Sat 23:03 2 16.4 days
19 Sep Sat 10:45 2 0.5 days

Performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of ChudL™
Map
Procedural Map
Size
2500
Seed
2147483647
Open on RustMaps
Address
15.204.68.243:27849
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 08:06 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Slot count: 40.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does ChudL™ sit in the rankings?

In the top 71% of all ranked servers, ChudL™ holds #16,020 for player hours over the last seven days.

02What is the player count on ChudL™?

0 of 40 slots are filled on ChudL™ at this moment. It has averaged 0 players across the last seven days.

Server Info
03The Rust version for ChudL™: what is it?

Version for ChudL™: Rust network protocol 2634 and build 166652 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on ChudL™ good?

Server fps over the last 48 hours: 238 average, 204 lowest. 29,543 entities at peak, counting buildings and deployables. The maximum memory used was 2,285 MB. Players feel lag when fps drops and entities climb.

05Where can you find ChudL™ physically?

For ChudL™, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 15.204.68.243:27849.

06Current online status and reliability of ChudL™: what is the data?

ChudL™ reports online at this moment. About 4 days 6 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 19 September 2026.

Lists & Tags
07What is the meaning of each tag on ChudL™?

The server browser reads these tags from ChudL™: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does ChudL™ show up in Rust Server Now lists and filters?

ChudL™ appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
09ChudL™ wipes on what schedule?

ChudL™ wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 8 hours.

10What does ChudL™ look like on wipe day?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 3.

Rules & Settings
11The map for ChudL™: which one?

The map on ChudL™ is procedural, size 2,500 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on ChudL™, and what settings?

You will not find a gather rate in the name ChudL™. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.

How to join
13What is the process to join ChudL™?

To connect, open Rust, press F1, and enter client.connect 15.204.68.243:27849. You can also click Launch Rust here to open the game via Steam and join.