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Onlinechecked 12m ago · scouted since 19 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 46 Bronze #16,001 on player hours
Players now
0/40
0% full
7-day average
0
peak –
Rank
#16,001
▲ 952 this week
Wiped
1d 9h
ago · 10 Oct, 04:55 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime96Performance100Wipe hold0Momentum53
Population0 of 40 on average 0
Standing#16,001 on player hours 29
Uptime46 of the last 48 hours 96
Performance239 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 952 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123415:0000:0009:0018:0003:0012:00Wiped Sat 10 Oct, 04:55 UTCWIPE

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
19.6 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 5

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
10 Oct Sat 04:55 0 before running
20 Sep Sun 14:49 1 19.6 days

Performance

Server fpsWipe
010020030040015:0000:0009:0018:0003:0012:00Wiped Sat 10 Oct, 04:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
2500
Seed
5438653
Open on RustMaps
Address
15.204.68.240:23551
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 04:55 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players The server holds 40.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of A Shockbyte Rust Server?

The rank for A Shockbyte Rust Server is #16,001 on seven-day player hours, in the top 71% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. 0 players is the seven-day average.

About Server
03What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on A Shockbyte Rust Server good?

Average server fps for the last 48 hours was 239; the lowest was 232. Entities peaked at 30,445, including buildings, deployables and all other world objects. The maximum memory used was 4,433 MB. Players feel lag when fps drops and entities climb.

05Location of A Shockbyte Rust Server: where?

There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 15.204.68.240:23551.

06Uptime and current status of A Shockbyte Rust Server: what are they?

A Shockbyte Rust Server reports online at this moment. About 31 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 19 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07What is the meaning of each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09A Shockbyte Rust Server wipes on what schedule?

A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 33 hours old.

10What happens on wipe day for A Shockbyte Rust Server?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.

Settings & Rules
11What map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,500 with seed 5438653, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of A Shockbyte Rust Server: what are they?

You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining A Shockbyte Rust Server: what are the steps?

Press F1 in Rust and enter client.connect 15.204.68.240:23551, or click Launch Rust here to open Rust via Steam and join.