Jack&Swan [TEST SERVER]
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,967 ▲ 930 this week
- Wiped
- 8d 12h ago · 1 Oct, 17:50 UTC
- Next wipe
- 26d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,967 on player hours | 30 | |
| Uptime34 of the last 48 hours | 71 | |
| Performance79 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 930 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:50 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 15.204.232.45:28115
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:50 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked66/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked77/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked62/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked52/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked38/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked23/420
Briefing
quick answers, from the figures on this page01Where does Jack&Swan [TEST SERVER] sit in the rankings?
The seven-day player-hour rank for Jack&Swan [TEST SERVER] is #15,967, top 70% of all ranked servers and #1,579 in North America.
02Current population on Jack&Swan [TEST SERVER]: how busy is it?
0 of 50 slots are filled on Jack&Swan [TEST SERVER] at this moment. The average population for the last seven days is 0.
03Version of Rust on Jack&Swan [TEST SERVER]: which one?
Rust network protocol 2634 and build 167231 on Linux is what Jack&Swan [TEST SERVER] runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Jack&Swan [TEST SERVER]?
Average server fps for the last 48 hours was 79; the lowest was 48. Entities peaked at 137,932, including buildings, deployables and all other world objects. Peak memory: 4,061 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Jack&Swan [TEST SERVER]: where?
With a NA tag, Jack&Swan [TEST SERVER] places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 15.204.232.45:28115.
06Uptime and current status of Jack&Swan [TEST SERVER]: what are they?
Right now Jack&Swan [TEST SERVER] shows as online. The last restart happened around 23 hours ago, according to uptime. 47 of 168 hours up in the last 7 full days; that is 28%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Jack&Swan [TEST SERVER]: what do they mean?
The server browser reads these tags from Jack&Swan [TEST SERVER]: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Jack&Swan [TEST SERVER] show up in Rust Server Now lists and filters?
These Rust Server Now lists include Jack&Swan [TEST SERVER]: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Jack&Swan [TEST SERVER] wipes on what schedule?
Jack&Swan [TEST SERVER] takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 8 days 12 hours. The tags list monthly wipes.
10What does Jack&Swan [TEST SERVER] look like on wipe day?
0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in.
11What map is running on Jack&Swan [TEST SERVER]?
The map on Jack&Swan [TEST SERVER] is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Jack&Swan [TEST SERVER], and what settings?
You will not find a gather rate in the name Jack&Swan [TEST SERVER]. The game's default group limit of 8 players applies. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.
13What is the process to join Jack&Swan [TEST SERVER]?
Press F1 in Rust and enter client.connect 15.204.232.45:28115, or click Launch Rust here to open Rust via Steam and join.
![Map of Jack&Swan [TEST SERVER]](/servers/15.204.232.45:28117/map.webp?v=3101ecb54b)