- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,996 ▲ 957 this week
- Wiped
- 43d 1h ago · 29 Aug, 06:29 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,996 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 957 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 15.204.11.127:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Aug 2026, 06:29 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2632 | Protocol Game protocol 2632 - same version required to connect. | |
cs162434 | Build Build 162434. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked231/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 118 on averageUnranked56/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked164/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 98 on averageUnranked31/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 82 on averageUnranked72/1000
Briefing
quick answers, from the figures on this page01Ranking of PaintWorld among Rust servers: what is it?
In the top 71% of all ranked servers, PaintWorld holds #15,996 for player hours over the last seven days.
02What is the player count on PaintWorld?
0 of 50 slots are filled on PaintWorld at this moment. 0 players is the seven-day average.
03The Rust version for PaintWorld: what is it?
Version for PaintWorld: Rust network protocol 2632 and build 162434 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of PaintWorld: where?
There is no region published by PaintWorld. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 15.204.11.127:28015.
05Current online status and reliability of PaintWorld: what is the data?
Right now PaintWorld shows as online. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on PaintWorld?
For the in-game browser, PaintWorld declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2632 (Protocol): Game protocol 2632 - same version required to connect; cs162434 (Build): Build 162434; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does PaintWorld show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry PaintWorld are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08On what timetable does PaintWorld wipe?
PaintWorld does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 43 days 1 hours old.
09What map is running on PaintWorld?
Procedural map: PaintWorld uses one generated by the game.
10Which rules apply on PaintWorld, and what settings?
You will not find a gather rate in the name PaintWorld. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
11What is the process to join PaintWorld?
In Rust, press F1 and run client.connect 15.204.11.127:28015; or use Launch Rust on this page to connect through Steam.