RustSkinLab Content Studio
- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,921 ▲ 618 this week
- Wiped
- 8d 2h ago · 1 Oct, 23:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,921 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 618 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 149.88.110.46:28025
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:16 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked45/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked47/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked17/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked15/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked60/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked4/750
Briefing
quick answers, from the figures on this page01Where does RustSkinLab Content Studio sit in the rankings?
In the top 70% of all ranked servers, RustSkinLab Content Studio holds #15,921 for player hours over the last seven days.
02What is the player count on RustSkinLab Content Studio?
Offline: RustSkinLab Content Studio last responded 7 days 6 hours ago.
03Version of Rust on RustSkinLab Content Studio: which one?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for RustSkinLab Content Studio?
There is no region published by RustSkinLab Content Studio. Rust Server Now does not verify machine locations; it only shows where a server says it is. 149.88.110.46:28025 is its address.
05How reliable is RustSkinLab Content Studio, and is it online?
Right now RustSkinLab Content Studio shows as offline; last seen 7 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 2 October 2026.
06What is the meaning of each tag on RustSkinLab Content Studio?
The server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does RustSkinLab Content Studio show up in Rust Server Now lists and filters?
These Rust Server Now lists include RustSkinLab Content Studio: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08RustSkinLab Content Studio wipes on what schedule?
Too few wipes are recorded for RustSkinLab Content Studio to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 2 hours.
09The map for RustSkinLab Content Studio: which one?
A procedural map, generated by the game, is in use on RustSkinLab Content Studio.
10The rules and settings of RustSkinLab Content Studio: what are they?
No gather rate appears in the name RustSkinLab Content Studio. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11To join RustSkinLab Content Studio, what must you do?
Press F1 in Rust and enter client.connect 149.88.110.46:28025, or click Launch Rust here to open Rust via Steam and join.