Rust Server Now
59,892 playing Find a server
Offlinechecked 21d ago · scouted since 18 Sep 2026

Local Test Server

Modded oxide
Join server
Evaluation – Bronze #15,391 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,391
not ranked yet
Wiped
234d 10h
ago · 17 Feb, 15:42 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,391 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
149.50.208.134:28015
Region
– · fra
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
17 Feb 2026, 15:42 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2621Protocol Your game must run protocol 2621.
cs143390Build Build 143390.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$rfraRegion code You see fra as the region code.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Local Test Server?

In the top – of all ranked servers, Local Test Server holds #15,391 for player hours over the last seven days.

02How many players are on Local Test Server right now?

Right now Local Test Server is not online; its last appearance was 21 days 9 hours ago.

Server details
03What Rust version is Local Test Server on?

Rust network protocol 2621 and build 143390 on Windows is what Local Test Server runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for Local Test Server?

No region is published for Local Test Server. Its region code is fra. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 149.50.208.134:28015.

05Current online status and reliability of Local Test Server: what is the data?

Live status: Local Test Server is down; last seen 21 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 18 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on Local Test Server?

For the in-game browser, Local Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2621 (Protocol): Your game must run protocol 2621; cs143390 (Build): Build 143390; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $rfra (Region code): You see fra as the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Local Test Server appear?

The Rust Server Now lists that carry Local Test Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
08On what timetable does Local Test Server wipe?

Too few wipes are recorded for Local Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 234 days 10 hours old.

Settings & Rules
09Map selection on Local Test Server: what is it?

A procedural map, generated by the game, is in use on Local Test Server.

10The rules and settings of Local Test Server: what are they?

You will not find a gather rate in the name Local Test Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Joining Steps
11What is the process to join Local Test Server?

To connect, open Rust, press F1, and enter client.connect 149.50.208.134:28015. You can also click Launch Rust here to open the game via Steam and join.