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Onlinechecked 11m ago · scouted since 13 Sep 2026

[US] Facepunch Staging

Vanilla official vanilla
Join server
Evaluation 55 Silver #1,112 on player hours
Players now
16/250
6% full
7-day average
11
peak 21
Rank
#1,112
▼ 381 this week
Wiped
15d 23h
ago · 24 Sep, 11:44 UTC
Next wipe
26d 7h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population4Standing95Uptime96Performance100Wipe hold0Momentum33
Population11 of 250 on average 4
Standing#1,112 on player hours 95
Uptime46 of the last 48 hours 96
Performance207 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 381 places this week 33

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
01020304012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 21 players.

Wipe record

2 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 7h

The force wipe · high confidence

usual gap
13.8 days
between real wipes
wipe-day peak
27
players, last three wipes
crowd held
0%
else halves by day 11

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 07:26 21 running
24 Sep Thu 11:44 33 13.8 days

Performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of [US] Facepunch Staging
Map
Procedural Map
Size
4300
Seed
280505286
Open on RustMaps
Address
148.113.198.13:28015
Region
–
Max players
250
Group limit
8, the default
Wipe schedule
monthly
Last wipe
24 Sep 2026, 11:44 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Server tags

what each tag it publishes means · mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs167443,ts8
On Rust Server NowofficialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
GamegmrustGame mode Survival in the standard Rust format.
mp250Max players Capacity: 250.
ts8Group limit The default applies: 8 to a team.
v2635Protocol Your game must run protocol 2635.
cs167443Build This server runs build 167443.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Difficulty^vVanilla Vanilla in the full sense: nothing about rates, kits or rules is changed.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on average
    Unranked
    239/250
  2. 2
    Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 285 on average
    Unranked
    113/200
  3. 3
    Rustopia.gg - US LargeNA · groups of 16+ · monthly · 277 on average
    Unranked
    111/200
  4. 4
    Rusty Moose |US Small|NA · groups of 8+ · monthly · 254 on average
    Unranked
    137/200
  5. 5
    [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 240 on average
    Unranked
    128/400
  6. 6
    Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 194 on average
    Unranked
    62/100

Briefing

quick answers, from the figures on this page
Population
01What is the rank position of [US] Facepunch Staging?

In the top 5% of all ranked servers, [US] Facepunch Staging holds #1,112 for player hours over the last seven days.

02How many players are on [US] Facepunch Staging right now?

Right now, 16 players occupy the 250 slots on [US] Facepunch Staging. Its seven-day average is 11 players; the peak is 21. Between the last 48 hours, 21:00 UTC saw the highest average: 18 players.

Server details
03What Rust version is [US] Facepunch Staging on?

Version for [US] Facepunch Staging: Rust network protocol 2635 and build 167443 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on [US] Facepunch Staging good?

Average server fps for the last 48 hours was 207; the lowest was 58. 131,461 entities at peak, counting buildings and deployables. Memory usage reached 4,200 MB at its highest. Players feel lag when fps drops and entities climb.

05Where can you find [US] Facepunch Staging physically?

No region tag is published by [US] Facepunch Staging, yet its name indicates North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 148.113.198.13:28015.

06Uptime and current status of [US] Facepunch Staging: what are they?

Right now [US] Facepunch Staging shows as online. The last restart happened around 19 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on [US] Facepunch Staging: what do they mean?

The server browser reads these tags from [US] Facepunch Staging: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity: 250; ts8 (Group limit): The default applies: 8 to a team; v2635 (Protocol): Your game must run protocol 2635; cs167443 (Build): This server runs build 167443; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does [US] Facepunch Staging show up in Rust Server Now lists and filters?

These Rust Server Now lists include [US] Facepunch Staging: Official Rust servers, ranked live, North America Rust servers and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Wipe data
09On what timetable does [US] Facepunch Staging wipe?

The only wipe for [US] Facepunch Staging is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 15 days 23 hours old. A monthly wipe schedule is published in its tags.

10What happens on wipe day for [US] Facepunch Staging?

27 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 35 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 11.

Rules & Settings
11Map selection on [US] Facepunch Staging: what is it?

The map on [US] Facepunch Staging is procedural, size 4,300 with seed 280505286, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of [US] Facepunch Staging: what are they?

The name [US] Facepunch Staging does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it under Official in the game. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.

How to join
13To join [US] Facepunch Staging, what must you do?

In Rust, press F1 and run client.connect 148.113.198.13:28015; or use Launch Rust on this page to connect through Steam.