- Players now
- 0/10 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,860 ▲ 2017 this week
- Wiped
- 7d 9h ago · 2 Oct, 16:24 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#3,860 on player hours | 83 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,017 places this week | 76 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 16:24 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 146.0.45.91:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 16:24 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked40/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked37/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked3/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked9/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked50/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked0/750
Briefing
quick answers, from the figures on this page01What is the rank position of 4Netplayers Rust Server?
The rank for 4Netplayers Rust Server is #3,860 on seven-day player hours, in the top 17% of ranked servers.
02Current population on 4Netplayers Rust Server: how busy is it?
0 of 10 slots are filled on 4Netplayers Rust Server at this moment. The seven-day average is 1 players, with a peak of 5. Its busiest point in the last 48 hours was 17:00 UTC, averaging 3 players.
03Version of Rust on 4Netplayers Rust Server: which one?
The Rust build on 4Netplayers Rust Server is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of 4Netplayers Rust Server: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 29. Entities peaked at 52,792, including buildings, deployables and all other world objects. Peak memory: 2,283 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find 4Netplayers Rust Server physically?
No region is published by 4Netplayers Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 146.0.45.91:28015 is its address.
06Current online status and reliability of 4Netplayers Rust Server: what is the data?
Live status: 4Netplayers Rust Server is up. About 20 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 2 October 2026.
07What is the meaning of each tag on 4Netplayers Rust Server?
For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does 4Netplayers Rust Server appear?
4Netplayers Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does 4Netplayers Rust Server wipe?
Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 9 hours have passed since its current world began.
10On wipe day, what changes for 4Netplayers Rust Server?
On average, 4 players was the busiest its recent wipes got. 20 hours after the latest wipe, the crowd peaked.
11The map for 4Netplayers Rust Server: which one?
For 4Netplayers Rust Server, the map is procedural at size 2,500 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on 4Netplayers Rust Server, and what settings?
You will not find a gather rate in the name 4Netplayers Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining 4Netplayers Rust Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 146.0.45.91:28015. You can also click Launch Rust here to open the game via Steam and join.
