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Onlinechecked 11m ago · scouted since 13 Sep 2026

RUST Oklahoma - Modded

Modded NA oxide
Join server
Evaluation 44 Bronze #16,006 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#16,006
▼ 4809 this week
Wiped
8d 11h
ago · 2 Oct, 08:09 UTC
Next wipe
25d 23h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold0Momentum35
Population0 of 50 on average 0
Standing#16,006 on player hours 30
Uptime47 of the last 48 hours 98
Performance166 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 4,809 places this week 35

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 23h

The force wipe · high confidence

usual gap
3.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 08:09 1 running
28 Sep Mon 12:27 1 3.8 days

Performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Intel

Map of RUST Oklahoma - Modded
Map
Procedural Map
Size
4000
Seed
1488
Open on RustMaps
Address
143.109.149.125:28015
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
2 Oct 2026, 08:09 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Server Type: - PVP & Roleplay Server Rules: 1) No hacking, cheating, exploiting, etc. 2) No trolling, griefing, mic abuse, or chat spamming. 3) We reserve the right to kick and/or ban anyone who violates the server rules. 4) Enjoy and have a great time! Server Modifications: - Automated Events - Blueprint Manager - Gather Manager - Info Panel - Private Messages - Sign Artist - Stack Modifier - Team Manager - Vehicle Decay Protection - Welcomer - You've Got Mail

Server tags

what each tag it publishes means · mp50,ptsw,$r?,v2634,^m,NA,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players The server holds 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167398Build Game build: 167398.
ptswNetworking You see 'sw' as the network layer.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of RUST Oklahoma - Modded among Rust servers: what is it?

The seven-day player-hour rank for RUST Oklahoma - Modded is #16,006, top 70% of all ranked servers and #1,570 in North America.

02How many players are on RUST Oklahoma - Modded right now?

Right now, 0 players occupy the 50 slots on RUST Oklahoma - Modded. 0 players is the seven-day average.

Server details
03The Rust version for RUST Oklahoma - Modded: what is it?

Version for RUST Oklahoma - Modded: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on RUST Oklahoma - Modded good?

For the last 48 hours, average server fps was 166, with a minimum of 131. Entities reached 92,875 - buildings, deployables and the rest. The maximum memory used was 2,868 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for RUST Oklahoma - Modded?

With a NA tag, RUST Oklahoma - Modded places itself in North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 143.109.149.125:28015.

06How reliable is RUST Oklahoma - Modded, and is it online?

Right now RUST Oklahoma - Modded shows as online. The last restart happened around 10 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.

Server Tags
07How should you read the tags on RUST Oklahoma - Modded?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptsw (Networking): You see 'sw' as the network layer; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America: that is the tag set RUST Oklahoma - Modded publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does RUST Oklahoma - Modded appear?

The Rust Server Now lists that carry RUST Oklahoma - Modded are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Schedule
09RUST Oklahoma - Modded wipes on what schedule?

RUST Oklahoma - Modded takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 11 hours have passed since its current world began. A monthly wipe schedule is published in its tags.

10What does RUST Oklahoma - Modded look like on wipe day?

1 players on average marked the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Server Rules
11What map is running on RUST Oklahoma - Modded?

The map on RUST Oklahoma - Modded is procedural, size 4,000 with seed 1488, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of RUST Oklahoma - Modded: what are they?

You will not find a gather rate in the name RUST Oklahoma - Modded. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.

How to join
13Joining RUST Oklahoma - Modded: what are the steps?

In Rust, press F1 and run client.connect 143.109.149.125:28015; or use Launch Rust on this page to connect through Steam.