Dev Environment - Bot Testing
- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #11,269 top 50%
- Wiped
- 6d 6h ago · 5 Oct, 05:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 6 | |
|---|---|---|
| Standing#11,269 on player hours | 50 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 143.105.195.137:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 05:39 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked290/350
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 113 on averageUnranked130/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked182/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked28/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6X4C.RU — Классический СерверEU · groups of 8+ · 88 on averageUnranked111/500
Briefing
quick answers, from the figures on this page01What is the rank position of Dev Environment - Bot Testing?
The rank for Dev Environment - Bot Testing is #11,269 on seven-day player hours, in the top 50% of ranked servers.
02How many players are on Dev Environment - Bot Testing right now?
Right now Dev Environment - Bot Testing is not online; its last appearance was 4 days 4 hours ago. Averaging 1 players over seven days, it peaked at 1.
03What Rust version is Dev Environment - Bot Testing on?
Rust network protocol 2634 and build 166652 on Windows is what Dev Environment - Bot Testing runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Dev Environment - Bot Testing physically?
For Dev Environment - Bot Testing, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 143.105.195.137:28015 is its address.
05How reliable is Dev Environment - Bot Testing, and is it online?
Currently offline: Dev Environment - Bot Testing; last seen 4 days 4 hours ago. 4 of 96 hours up in the last 4 full days; that is 4%. Its first appearance in Rust Server Now data was on 6 October 2026.
06The tags on Dev Environment - Bot Testing: what do they mean?
For the in-game browser, Dev Environment - Bot Testing declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Dev Environment - Bot Testing show up in Rust Server Now lists and filters?
Dev Environment - Bot Testing appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Dev Environment - Bot Testing wipe?
Dev Environment - Bot Testing does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 6 hours have passed since its current world began.
09Map selection on Dev Environment - Bot Testing: what is it?
A procedural map, generated by the game, is in use on Dev Environment - Bot Testing.
10Which rules apply on Dev Environment - Bot Testing, and what settings?
No gather rate appears in the name Dev Environment - Bot Testing. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is off.
11Joining Dev Environment - Bot Testing: what are the steps?
To connect, open Rust, press F1, and enter client.connect 143.105.195.137:28015. You can also click Launch Rust here to open the game via Steam and join.