- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,213 ▲ 7684 this week
- Wiped
- 1d 7h ago · 8 Oct, 18:07 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#9,213 on player hours | 60 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance126 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 7,684 places this week | 92 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 18:07 | 0 before | running |
| 1 Oct FW | Thu 18:07 | 0 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 141.95.13.69:26111
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 18:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked43/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked42/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked15/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked10/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked54/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked2/750
Briefing
quick answers, from the figures on this page01What is the rank position of TESTSERVER?
In the top 40% of all ranked servers, TESTSERVER holds #9,213 for player hours over the last seven days.
02How many players are on TESTSERVER right now?
Right now, 0 players occupy the 50 slots on TESTSERVER. Its seven-day average is 0 players; the peak is 1.
03What Rust version is TESTSERVER on?
Rust network protocol 2634 and build 167231 on Linux is what TESTSERVER runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of TESTSERVER: is it smooth?
For the last 48 hours, average server fps was 126, with a minimum of 107. Entities reached 119,794 - buildings, deployables and the rest. Memory usage reached 6,067 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for TESTSERVER?
There is no region published by TESTSERVER. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 141.95.13.69:26111.
06How reliable is TESTSERVER, and is it online?
Right now TESTSERVER shows as online. Reported uptime puts the last restart at roughly 30 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on TESTSERVER?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set TESTSERVER publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does TESTSERVER show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TESTSERVER are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does TESTSERVER wipe?
Too few wipes are recorded for TESTSERVER to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 31 hours have passed since its current world began.
10What happens on wipe day for TESTSERVER?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on TESTSERVER?
The map on TESTSERVER is procedural, size 4,500 with seed 246426222, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on TESTSERVER, and what settings?
The name TESTSERVER does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.
13Joining TESTSERVER: what are the steps?
Press F1 in Rust and enter client.connect 141.95.13.69:26111, or click Launch Rust here to open Rust via Steam and join.
