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Onlinechecked 10m ago · scouted since 3 Oct 2026

4Netplayers Rust Server

Modded oxide
Join server
Evaluation 46 Bronze #15,985 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,985
▲ 912 this week
Wiped
4d 12h
ago · 5 Oct, 19:53 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance50Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#15,985 on player hours 30
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumup 912 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 19:53 0 running

Performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
3072
Seed
20261003
Open on RustMaps
Address
141.94.74.199:21000
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 19:53 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z
GamegmprimitiveGame mode No guns in this mode - bows, spears and melee.
mp10Max players The server holds 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build Build 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  3. 3
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average
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  5. 5
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of 4Netplayers Rust Server?

The rank for 4Netplayers Rust Server is #15,985 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on 4Netplayers Rust Server right now?

0 of 10 slots are filled on 4Netplayers Rust Server at this moment. The average population for the last seven days is 0.

Server Info
03The Rust version for 4Netplayers Rust Server: what is it?

Version for 4Netplayers Rust Server: Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on 4Netplayers Rust Server good?

Server fps over the last 48 hours: 30 average, 29 lowest. Entities reached 45,447 - buildings, deployables and the rest. Peak memory: 2,460 MB. Players feel lag when fps drops and entities climb.

05What is the host location for 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 141.94.74.199:21000.

06Current online status and reliability of 4Netplayers Rust Server: what is the data?

Right now 4Netplayers Rust Server shows as online. About 23 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 6 full days: 144 of 144 hours. Its first appearance in Rust Server Now data was on 3 October 2026.

Lists & Tags
07What is the meaning of each tag on 4Netplayers Rust Server?

The server browser reads these tags from 4Netplayers Rust Server: gmprimitive (Game mode): No guns in this mode - bows, spears and melee; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does 4Netplayers Rust Server appear?

These Rust Server Now lists include 4Netplayers Rust Server: Modded Rust servers and Primitive Rust servers: live populations. It appears on the server list when you apply these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
09On what timetable does 4Netplayers Rust Server wipe?

4Netplayers Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 4 days 12 hours old.

10What does 4Netplayers Rust Server look like on wipe day?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
11The map for 4Netplayers Rust Server: which one?

For 4Netplayers Rust Server, the map is procedural at size 3,072 with seed 20261003, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on 4Netplayers Rust Server, and what settings?

No gather rate appears in the name 4Netplayers Rust Server. 8 players per group is the default and the limit here. This server runs primitive, guns are out; bows, spears and melee are in. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.

How to join
13Joining 4Netplayers Rust Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 141.94.74.199:21000. You can also click Launch Rust here to open the game via Steam and join.